Resolume Christmas Present 2010: FFGL Fireworks Plugin
Because we love you all so much we want to give you all a nice Christmas present again. This year it's a FFGL Fireworks plugin made by our programmer Daniel Berio. Not only do you get a nice display of fireworks from this plugin but we decided to program it using our FreeFrame openFrameworks wrapper and release the source code as well. We hope this will inspire some of you to learn FFGL programming during those long dark December nights.
Merry Christmas and a Happy 20!!
The Resolume Team
Edwin & Bart & Dani & Tim & Joris
Download Windows
http://www.resolume.com/download/FFGL_F ... indows.zip
Download Mac OS X
http://www.resolume.com/download/FFGL_F ... c_OS_X.zip
Source code
http://code.google.com/p/ofxffglplugin/ ... tycles/src
Login to the forum to comment.
Resolume Blog
This blog is about Resolume, VJ-ing and the inspiring things the Resolume users make. Do you have something interesting to show the community?
Send in your work!
Highlights
- * New footage! ⚫ 🐜 🪅 🚀 ✏️ 🔻
- * Resolume 7.17 Released | Improved Recording, Copy & Paste Effects & Images, Akai APC Mini MK2 Support, Wire Improvements
- * New footage! 🤖⛰️⚡︎
- * Resolume 7.16 Released | Effect Colors 🌈 Improved Text Rendering & Mucho More
- * Resolume 7.15 Released | Layer & Group Folding | Notes Panel | Dilate, Sharpen & Kuwahara Effects | Node Thumbnails 👍
- * New footage! 🚀 📺 🪨
- * Resolume 7.14.0 Released | NDI Improvements, Grid Cloner, Attribute Flow, 2D Meshes, Vulkan 🖖 Alley
- * New footage! 🔮 🎛️ ✏️
- * Resolume 7.13.2 Released | Hotfixes Are Now Free!
- * Resolume 7.13 | Clip Time Remaining, SMPTE Panel, Slice Fader & Scaling, Auto Node Layout Improvements
Categories
Footage * Hardware * Inspiration * Software * Tools * Tutorials
Thank you. Merry Christmas to you as well.
Comment from arnovj:Wow.... just what the doctor ordered for my New Years Eve VJ Gig.
Comment from Basic:Thanks a billion..
very nice! thanks guys and its good to have a new plugin! Fireworks are always needed
Comment from Rene:Thanks!
Comment from rxfromparis:thx guys !!! and a happy Xmas saison to all
Comment from phreakhead:Wow, awesome! I've been wondering how to write my own Freeframe plugins for Resolume, and I've also wanted to get into OpenFrameworks, so this is perfect for me! Thanks!
Comment from G4jima:Hi,
Comment from drand48:Im struggling to find the appropriate place to post this, but i have the problem that the FFGL effects do not show up in Resolume... do i need the developer tools installed on my macbook for them to work? i cannot find any information with regards to getting these effects to work.
Kind Regards
Jim
Hi,
Comment from vdmokstati:It should be enough to copy the .bundle file into the plugins/vfx folder
Daniel
does the FFGLFireworks.dll have a source code with it?
Comment from drand48:You can browse the source code in the link given in the blog post,
Comment from dim_2007:or download the FFGL openframeworks addon that contains also the source code for the plugin here :
http://code.google.com/p/ofxffglplugin/downloads/list
I don't understand how to start working with plugin like this.
Comment from DHoude:I do see this plugin in the sources folder but when I copy it to the other video clip, it's just replace it.
So, do I need to add lines or something like this?
How does this animal work?
Is anybody getting an issue with this plugin on Arena 5? My Log file says:
Comment from Sadler:Load plugin: C:\Users\Owner\Documents\Resolume Arena 5\FFGL Plugins\FFGLFireWorks.dll
Load failed
You'll be missing some dependent DLLs. Possibly MS VC runtime, Free lib or zlib.
Comment from DHoude:Well, really red in the face now. I have tried to copy those back over a few times... My actual problem?
Comment from DHoude:I forgot that Fireworks is under Sources and not Effects.
Thank you for the help.
Any chance this one might be updated for 64 bit? I loved this Fireworks and the Snowy effect.
Comment from Shamai:i followed the .txt instructions and nothing shows up in resolume
Comment from Joris:I'm taking a stab at getting rid of all the openFrameworks crud in Fireworks and now I'm crying.
This plugin is 32 bit. Resolume 6 requires 64 bit plugins. Comment from DHoude:
Thanks for having a look at it as I am sure there are many other pressing things. I can only imagine how different things were 7 years ago. Any help you can offer is greatly appreciated. I owe you one if you are ever in the US regardless of outcome.
Comment from Joris:I ported Fireworks to 'normal' FFGL and added the source code to the repository on Github. FFGL is pretty powerful.
Comment from DHoude:Just interested in the 64 bit plugins? Downloads are here: https://github.com/resolume/ffgl/releases/tag/fireworks
Very awesome, thank you so much! Works great.
Comment from Shamai:is this where im supposed to put the FFGLFireWorks.dll
Comment from DHoude:C:\Program Files\Resolume Arena 6\plugins\vfx
its not showing up in resolume
They tend to recommend C:\Users\YOURNAME\Documents\Resolume Arena 6\Extra Effects . But you also need to set that folder up in Resolume -> Preferences -> Video.
Comment from Joris:This can really be any folder. But if you like to back up your shows, it is easy to also put your extra effects under the above folder. Then you can just back up the "My Documents" folder, or at least your Resolume folder and all your extra files will be in one spot. Just make sure to point Resolume to that folder in the preferences.
I actually though I remember that R6 was supposed to automatically look at that folder. I don't think that feature was added though.
Good luck!
This folder is always scanned during startup. This happens automagically, so you don't see it in the list. Comment from DHoude:
Awesome, I can't remember why I thought I had to add it. At the time I knew that was supposed to just work. Either way it was not hard to add and a good fundamental lesson of using settings.