Search found 4820 matches

by Joris
Wed Mar 11, 2020 16:44
Forum: Problems? Bugs? Solutions!
Topic: Video Quality Lost - Input to Output
Replies: 15
Views: 39364

Re: Video Quality Lost - Input to Output

Ooooooh, that's interesting. Sure, smoother scaling is probably the better option for the majority of the Resolume user base. When you're trying to work pixel accurate on LED, the difference between a color accurate pixel and a pixel with bleed is pretty noticeable. I've spent a lot of time fudging ...
by Joris
Wed Mar 11, 2020 11:02
Forum: Problems? Bugs? Solutions!
Topic: Video Quality Lost - Input to Output
Replies: 15
Views: 39364

Re: Video Quality Lost - Input to Output

So I've been doing some reading on this. Turns out this is indeed 'just how scaling works'. The GPU looks at the neighbours of the original texture to guess what the newly created extra pixels should be colored. And zooming in on the output preview like that is in fact applying scaling. As long as t...
by Joris
Tue Mar 10, 2020 11:45
Forum: Problems? Bugs? Solutions!
Topic: Video Quality Lost - Input to Output
Replies: 15
Views: 39364

Re: Video Quality Lost - Input to Output

- make two solids on two layers - make each 10px by 10px - make the first red and move it to -5 on the x - make the second green and move it to +5 on the x - open the ass - make two slices, 10px by 10px - put the first on 955 on x - put the second on 965 on x - they will now each sample the solid pe...
by Joris
Tue Mar 10, 2020 11:25
Forum: Problems? Bugs? Solutions!
Topic: Video Quality Lost - Input to Output
Replies: 15
Views: 39364

Re: Video Quality Lost - Input to Output

You see the fades on the slice edges because of how the algorithm of the scaling works. Why is there scaling involved? A 1 pixel square is getting translated to a 1 pixel square. What we're seeing in your image on the output transformation is interpolation of a pixel with its neighbouring pixels. W...
by Joris
Tue Feb 18, 2020 12:29
Forum: Problems? Bugs? Solutions!
Topic: Clips moving to wrong layer
Replies: 9
Views: 18619

Re: Clips moving to wrong layer

This is not such a crazy thing to expect. Let's say I have layer 2 set to mask mode, and a couple of decks with differently themed content. In every deck, the content in layer 2 is then specifically selected by me to be used for masking. If I then decide that the masking is too much for this show, I...
by Joris
Tue Jan 21, 2020 12:35
Forum: New Features
Topic: Preserve aspect input slice
Replies: 6
Views: 15149

Re: Preserve aspect input slice

You can even type

Code: Select all

oldY / oldX * newX
straight in the Resolume number box. But yeah, +1 for aspect locks
by Joris
Tue Jul 02, 2019 20:57
Forum: News! Extra! Extra! Read all about it!
Topic: Resolume Avenue and Arena 7 Available Now!!!
Replies: 19
Views: 64528

Re: Resolume Avenue and Arena 7 Available Now!!!

Excellent question!

The price is always 219 for a year of updates, regardless of when you last upgraded. It doesn't matter if you skipped a day, a month, a year or more. You only need to pay when you feel you need the new features: https://resolume.com/support/en/updates#beat-the-system
by Joris
Tue Jul 02, 2019 16:50
Forum: News! Extra! Extra! Read all about it!
Topic: Resolume Avenue and Arena 7 Available Now!!!
Replies: 19
Views: 64528

Resolume Avenue and Arena 7 Available Now!!!

https://vimeo.com/345496429 This may come as a surprise to you. Usually it takes us 3 or 4 years to release a new major version. Now it's only been a little under 2 years since we announced Resolume 6. The reason for this change of pace is we have big changes and even bigger plans. We think you'll ...
by Joris
Mon Jun 24, 2019 08:56
Forum: Problems? Bugs? Solutions!
Topic: How to Reset Control Values After DMX Connection
Replies: 6
Views: 14978

Re: How to Reset Control Values After DMX Connection

Imagine a scenario - Trigger clip 1 in layer 1 - Change its direction via layer transport controls - Trigger clip 2 in layer 1 - Change its direction via layer transport controls - Reset all values on desk You will now end up with clip 2 being reset, but clip 1 is still set to its changed direction....
by Joris
Thu Jun 06, 2019 19:45
Forum: News! Extra! Extra! Read all about it!
Topic: World wide FFGL plugins list
Replies: 17
Views: 85444

Re: World wide FFGL plugins list

As a reminder:
This is not the place to discuss problems with these plugins. For support, you will have to contact the developer of the plugin directly. This is not the place to discuss FFGL development, there's a separate board for that.