getting the booleans side by side was a bit hit and miss. i didnt seem to be able to just add them as is - i had to enter them as events and then change them to booleans.
ive been playing with it and i think im finaly happy - will get it online over the next day.
when coupled with IROSC you have a ...
Search found 609 matches
- Mon Feb 06, 2012 00:53
- Forum: Developers Developers Developers
- Topic: postioning FFGLvariables?
- Replies: 12
- Views: 23183
- Sat Feb 04, 2012 17:06
- Forum: Developers Developers Developers
- Topic: postioning FFGLvariables?
- Replies: 12
- Views: 23183
Re: postioning FFGLvariables?
theres some wierd stuff going on with placing of BOOLEANS and EVENTS, but its very possible its just me being a noob... but i got it to work in the end.
after much hair pulling, i have made a sort of control panel for the Edirol V4. its not a world changing plugin, but is handy for those with the ...
after much hair pulling, i have made a sort of control panel for the Edirol V4. its not a world changing plugin, but is handy for those with the ...
- Sat Feb 04, 2012 15:07
- Forum: Developers Developers Developers
- Topic: postioning FFGLvariables?
- Replies: 12
- Views: 23183
Re: postioning FFGLvariables?
cracked this last night by accident.
if you use EVENT they show on the same line if you use BOOLEAN they show on seperate lines.
does this mean ive found a bug in ffgl or avenue?
if you use EVENT they show on the same line if you use BOOLEAN they show on seperate lines.
does this mean ive found a bug in ffgl or avenue?
- Thu Feb 02, 2012 14:31
- Forum: Developers Developers Developers
- Topic: postioning FFGLvariables?
- Replies: 12
- Views: 23183
Re: postioning FFGLvariables?
im such a noob.... ( only been onto ffgl properly for a few days and its my first real language!)
im not sure how to structure it so they both appear on the same line
taken this from the example ffgl pack :
SetParamInfo(FFPARAM_OUTPUTFADE, "Output Fade", FF_TYPE_STANDARD, 0.5f);
m_outputfade ...
im not sure how to structure it so they both appear on the same line
taken this from the example ffgl pack :
SetParamInfo(FFPARAM_OUTPUTFADE, "Output Fade", FF_TYPE_STANDARD, 0.5f);
m_outputfade ...
- Wed Feb 01, 2012 22:10
- Forum: Problems? Bugs? Solutions!
- Topic: Mapio Output Problem
- Replies: 3
- Views: 5520
Re: Mapio Output Problem
if you add it like that, then the mapping is only applied to that clip.
adding it on a layer will affect any clips played on that layer and adding on the composition effects every clip.
adding it on a layer will affect any clips played on that layer and adding on the composition effects every clip.
- Wed Feb 01, 2012 16:59
- Forum: Problems? Bugs? Solutions!
- Topic: Mapio Output Problem
- Replies: 3
- Views: 5520
Re: Mapio Output Problem
where have you loaded mapio?
- Mon Jan 30, 2012 14:03
- Forum: Developers Developers Developers
- Topic: postioning FFGLvariables?
- Replies: 12
- Views: 23183
Re: postioning FFGLvariables?
rebump as my question has now changed slightly
- Mon Jan 30, 2012 00:44
- Forum: New Features
- Topic: Draggin Video Clips on Preview Screen *FIXED*
- Replies: 2
- Views: 4759
Re: Draggin Video Clips on Preview Screen
to move the clip - hold down p and move the mouse
to scale the clip - hold down s and move the mouse.
they work in preview mode as well as when used in layers
to scale the clip - hold down s and move the mouse.
they work in preview mode as well as when used in layers

- Mon Jan 30, 2012 00:38
- Forum: Developers Developers Developers
- Topic: postioning FFGLvariables?
- Replies: 12
- Views: 23183
postioning FFGLvariables?
ive used the example FFGL files to make a panel to control a midi connected device, but id like to optimise the layout if possible.
is there any way to get more than 1 boolean parameter to show horizontaly next to each other, or does every new parameter have to be on a new line below?
the badly ...
is there any way to get more than 1 boolean parameter to show horizontaly next to each other, or does every new parameter have to be on a new line below?
the badly ...
- Thu Jan 26, 2012 16:20
- Forum: News! Extra! Extra! Read all about it!
- Topic: Artist profile: amoeba
- Replies: 2
- Views: 12240
Re: Artist profile: amoeba
wicked
ive been a follower of amoebas work for a few years - realy love the mograph stylings and typograhy uses, such a strong visual style.
love it.

ive been a follower of amoebas work for a few years - realy love the mograph stylings and typograhy uses, such a strong visual style.
love it.