Search found 32 matches

by .lov.
Sun Aug 07, 2016 07:11
Forum: Problems? Bugs? Solutions!
Topic: Artnet and osc
Replies: 14
Views: 18383

Re: Artnet and osc

48 universes is not much traffic , about 5 megabits/seconds if I calculated right, (48u*512ch*8bit*25Hz+10% overhead) Some corrections: the packet size is 530bytes because of the Art-Net header. Art-Net's refresh rate is 44Hz. unicast would be better if you have a segmented network with lots of swi...
by .lov.
Fri May 20, 2016 16:17
Forum: News! Extra! Extra! Read all about it!
Topic: Review: Showjockey Art-Net devices
Replies: 6
Views: 22542

Re: Review: Showjockey Artnet devices

Great article, have couple of Showjockey stuff, they are working nicely.

BTW, Please call it Art-Net, not Artnet :ugeek:
by .lov.
Tue Mar 08, 2016 09:37
Forum: Hardware
Topic: Use multiple Enttec USB DMX PRO Mk2
Replies: 3
Views: 6733

Re: Use multiple Enttec USB DMX PRO Mk2

GuruMeditation wrote: so it's difficult to find a minimum-6 universes interface
You can use 6x1 Universes or 3x2 Universes interfaces, etc., and connect them using a simple network switch/hub.
by .lov.
Fri Feb 19, 2016 23:29
Forum: Problems? Bugs? Solutions!
Topic: Strobe with solid colors freezes resolume
Replies: 17
Views: 16153

Re: Strobe with solid colors freezes resolume

OFF: one of the best photos of Joris I ever seen! :mrgreen:
by .lov.
Sun Feb 07, 2016 20:24
Forum: Hardware
Topic: No Lumiverse Enttec DMXUSB pro output on Mac
Replies: 17
Views: 17922

Re: No Lumiverse Enttec DMXUSB pro output on Mac

1 - So do the Enttec ODE and the DMX USB MkII do the same thing? but the only difference is the way they connect to, in this case, Resolume? They do the same thing but with different protocol, so you configure them differently. The USB MkII can control 2 universes, while the ODE only one - however,...
by .lov.
Thu Jan 28, 2016 20:54
Forum: New Features
Topic: Artnet IP
Replies: 22
Views: 30925

Re: Artnet IP

The reason I equated those two, is that I don't see a reason why you would still broadcast to every IP on the network, once you have seen the info and have confirmed that you are connected to the right node. A. Because Art-Net I is broadcast only. Unicast introduced in Art-Net II which had released...
by .lov.
Thu Jan 28, 2016 18:41
Forum: New Features
Topic: Artnet IP
Replies: 22
Views: 30925

Re: Artnet IP

Yeah, I think we're saying the same thing :) I'm not totally sure :) What I'm trying to say that giving info about the nodes on the network always could be useful, and not related to the broadcast vs. unicast topic at all. Anyway, thanks for chiming in. It's always great hearing about how you appro...
by .lov.
Thu Jan 28, 2016 17:40
Forum: New Features
Topic: Artnet IP
Replies: 22
Views: 30925

Re: Artnet IP

My question still remains though. When would you want to see a device, and then *not* send data to it directly? The key is not just seeing the device, but the settings. Imagine that you have a 4 universes node, but you want to output to only the 3rd port. It is possible that you find yourself in fr...
by .lov.
Thu Jan 28, 2016 16:57
Forum: New Features
Topic: Artnet IP
Replies: 22
Views: 30925

Re: Artnet IP

Have you come across a usecase where a user wanted to see the device, and then still broadcast to all devices on the net? Yes, in my honest opinion its always useful to see the device, to check out the ports are set up right, as well as the IP range and the universe of the node - in other words: if...
by .lov.
Thu Jan 28, 2016 14:31
Forum: New Features
Topic: Artnet IP
Replies: 22
Views: 30925

Re: Artnet IP

Now for your questions. I'd like to see the IP address of the device... So this would be unicasting. This is not currently supported. We're researching if we can implement this. Not necessarily unicasting. You can discover devices on the network and if they support ArtPollReplies (99.9% of the comm...