I have a large install that incorporates many video outputs, lots of layering, and lots of artnet mapping. (Currently 48 fully loaded universes with another 48 to come).
Even with the datapaths taking a lot of the workload offt of the video output end, running an i7 with 64gigs of ram, raid ssd's, a Titan x, and zero real time effects, I am experiencing very low frame rates when I get to just 4-5 layers.. (this may be a file format thing so the next question I have been searching the forums for is the best way to convert existing .mov video files to the files to dvx3 codec)
Even if, because of the lack of unicast in the artnet implementation, I will need to have another machine handing artnet for the second part the pixel mapping element. (Or if nothing else, just to have some redundancy)
So question is, because of the broadcast nature and the heavy artnet traffic, can I still get reliable communication between tthe machines via OSC?
I have no problem adding another set of gigabit cards to the machines, but can Resolume utilize one network simply for OSC, while still using the onboard gb lan card for artnet?
New machine was just ordered with same specs as above, only I was able to snag one of the new 2016 titan x pascal cards that just got released. (Hoping there are not comparability issues there as well)
I am just trying to find a way to make them behave more as a single entity. Currently everything is planned controlled by midi and the plan is to have two concurrent machines running different aspects of the project.
But the new computer should be delivered in the coming week and I can't seem to find enough info on running osc concurrently with the seemingly heavy artnet load already being placed on both machines.
Hope the question I am trying to ask makes sense, perhaps I will be able to more fluently express it after I have had some sleep.
Tia
-Corey