Yet another one - multi-clip editor for Resolume avenue

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gpvillamil
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Re: Yet another one - multi-clip editor for Resolume avenue

Post by gpvillamil »

I've added yet another version, the download is attached to the first post in this thread as usual. This version adds control over clip-level BeatSnap, Target and Triggerstyle. I can see how these are useful, because these attributes can only be set at Composition and Clip level, not at Layer level. This program in effect lets you manipulate these parameters at the Layer level.

Enjoy!

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daxx
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Re: Yet another one - multi-clip editor for Resolume avenue

Post by daxx »

Hi,

how do I instal this? Do I have to buy MAX? Or is there a free solution somewhere?

grtz

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gpvillamil
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Re: Yet another one - multi-clip editor for Resolume avenue

Post by gpvillamil »

Download the free Max5 runtime from here: http://cycling74.com/downloads/max5

There are more detailed install instructions in my posts on chaos mode and step sequencer:

viewtopic.php?f=13&t=5239
viewtopic.php?f=13&t=5398
daxx wrote:Hi,

how do I instal this? Do I have to buy MAX? Or is there a free solution somewhere?

grtz

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gradek
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Re: Yet another one - multi-clip editor for Resolume avenue

Post by gradek »

gpvillamil,

perhaps your already aware, but this patch does not work with Resolume version 3.1.3 due to the OSC changes in the update. things like global beat snap, still work, but don't correspond to the correct setting. Changing to BPM/Timeline mode does not work anymore. There is probably much more, but have not tested everything.
Want to map LED rings with Resolume? Then look no further: https://goo.gl/f2dPGu

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gpvillamil
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Re: Yet another one - multi-clip editor for Resolume avenue

Post by gpvillamil »

gradek wrote:gpvillamil,

perhaps your already aware, but this patch does not work with Resolume version 3.1.3 due to the OSC changes in the update. things like global beat snap, still work, but don't correspond to the correct setting. Changing to BPM/Timeline mode does not work anymore. There is probably much more, but have not tested everything.
Yep, I spotted that. Most things with a parameter list have changed. Fortunately, the change makes it more logical. Should have this fixed in a bit.

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gpvillamil
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Re: Yet another one - multi-clip editor for Resolume avenue

Post by gpvillamil »

gradek wrote:gpvillamil,

perhaps your already aware, but this patch does not work with Resolume version 3.1.3 due to the OSC changes in the update. things like global beat snap, still work, but don't correspond to the correct setting. Changing to BPM/Timeline mode does not work anymore. There is probably much more, but have not tested everything.
I've posted the update to the first message in this thread, v0.95 now works correctly with Resolume 3.1.3. The changes to the OSC command actually greatly simplify the construction of the patch. Let me know how it goes.

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Re: Yet another one - multi-clip editor for Resolume avenue

Post by amos78 »

edwin wrote:Gian,
Hers is a list of some feautures tucked away in the menu's.
Let me know if you miss some.


///OSC

Beat snap can be set on clip level and on composition level.
Beatsnap is internally called quantization

To change the clip quantization
/clip/quantization (known as beatsnap)
QUANTIZATION_NONE 1
QUANTIZATION_GLOBAL 2
QUANTIZATION_8_BARS 3
QUANTIZATION_4_BARS 4
QUANTIZATION_2_BARS 5
QUANTIZATION_1_BAR 6
QUANTIZATION_HALF_BAR 7
QUANTIZATION_QUARTER_BAR 8
QUANTIZATION_EIGHT_BAR 9
QUANTIZATION_SIXTEENTH_BAR 10

Composition quantization is defined in the playbackcontroller
/playbackController/quantization
QUANTIZATION_NONE 1
QUANTIZATION_GLOBAL 2 (global is not relevant here)
QUANTIZATION_8_BARS 3
QUANTIZATION_4_BARS 4
QUANTIZATION_2_BARS 5
QUANTIZATION_1_BAR 6
QUANTIZATION_HALF_BAR 7
QUANTIZATION_QUARTER_BAR 8
QUANTIZATION_EIGHT_BAR 9
QUANTIZATION_SIXTEENTH_BAR 10


/clip/target
CLIP_TARGET_GLOBAL 1
CLIP_TARGET_SAME_LAYER 2
CLIP_TARGET_ACTIVE_LAYER 3
CLIP_TARGET_FIRST_FREE_LAYER 4


/composition/target
CLIP_TARGET_GLOBAL 1 (global is not relevant here)
CLIP_TARGET_SAME_LAYER 2
CLIP_TARGET_ACTIVE_LAYER 3
CLIP_TARGET_FIRST_FREE_LAYER 4

/clip/triggerstyle/
CLIP_TRIGGERSTYLE_GLOBAL 1
CLIP_TRIGGERSTYLE_NORMAL 2
CLIP_TRIGGERSTYLE_PIANO 3

/composition/triggerStle (made a typo here, triggerStle instead of triggerStyle, but this will be fixed in 3.0.2)
CLIP_TRIGGERSTYLE_GLOBAL 1 (global is not relevant here)
CLIP_TRIGGERSTYLE_NORMAL 2
CLIP_TRIGGERSTYLE_PIANO 3
Hi guys,
right now I'm trying to figure out why these commands do not work for me in max.
I'm preparing some mapping installation controlled from max and I need to control around 50 video layers with sound, which should be triggered in 1/8 or 1/16 bars.
Every other thing works just fine, but this part I just could not figure out.
I tried to write these in max but without luck... Running on Arena 4.1.3 and Max6.

Can anybody help me with this because I'm running out of time (installation should happen in February 2013)?
Thx...

Amos

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Re: Yet another one - multi-clip editor for Resolume avenue

Post by Joris »

Unfortunately, these were turned off in Resolume 4.

This was done to make the way that OSC works more consistent with other mapping modes, and to ease the load of OSC output a little.

So I'm afraid you will have to find another way to make this work with your installation.

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gradek
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Re: Yet another one - multi-clip editor for Resolume avenue

Post by gradek »

Joris, Are there any OSC commands that are not listed in the mapping menu? Perhaps other functions in the file menu or have they all been removed?
Want to map LED rings with Resolume? Then look no further: https://goo.gl/f2dPGu

amos78
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Re: Yet another one - multi-clip editor for Resolume avenue

Post by amos78 »

goto10 wrote:Unfortunately, these were turned off in Resolume 4.

This was done to make the way that OSC works more consistent with other mapping modes, and to ease the load of OSC output a little.

So I'm afraid you will have to find another way to make this work with your installation.
Thanx for info... I would try to make this work some other way.
But still it would be nice to have these features back in the future releases.
Cheers.
Amos

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