HELLO!
James here, I am new to resolume. I usually create video games. Currently I use the free open source tool FlashDevelop to compile to flash.
I would like to know if anyone maybe has a minimal FD project setup or other pure AS3 Code on how to setup a Flash file for use in resolume? (Created outside of the Flash IDE)
I have the classpaths set up and the resolume class instantiated and call the "resolume.addFloatParameter("Scale X", 0.5);" but with my first tests the defined parameters did not show up in Avenue4. I guess this is because I have them nested behind a preloader and within the FLIXEL State ?! (First tests like I said, and I dont want to dig around in the code too deep without asking a few qestions here - because actually I am a GFX guy =)
Flixel Display List explained
Flixel Internal Structure
Or could you recommend a different minimal 2D-game-framework that supports tilemaps and sprite animations? If not - I would love to rework flixel for this task but I would need YOUR help if you have any knowledge of AS3 and Resolume outside of the Adobe Flash IDE.
Is there any restriction on how deep the functions can be nested (when or where does Avenue try to get the parameters?
And to set the mood, this is what my stuff looks like (old liniar trailer):
And thanks for any support!
Here is a link to my thread on the Flixel forum:
http://forums.flixel.org/index.php/topi ... l#msg40823
And Big Snoop did something in direction that may be inspiring: