Mipmaps from Resolume Textures

FFGL, OSC, GLSL. If you like abbreviations, this is the forum for you
Post Reply
mrwhisk
Met Resolume in a bar the other day
Posts: 14
Joined: Sat Feb 01, 2014 15:08

Mipmaps from Resolume Textures

Post by mrwhisk »

Hello there,

I've been developing a bundle of pretty exciting FFGL plugins.

So, some of my filtering techniques / optimizations require the use of mipmaps. I've been successful in generating them for externally loaded image textures (loaded directly into the plugin - not resolume). However when I try to generate them from the incoming resolume texture, nothing happens... No mipmaps :(

Is there a reason this might be the case (under the hood of resolume)?

Any info greatly appreciated,

Thankyou

Joris
Doesn't Know Jack about VJ'ing or Software Development and Mostly Just Gets Coffee for Everyone
Posts: 5185
Joined: Fri May 22, 2009 11:38

Re: Mipmaps from Resolume Textures

Post by Joris »

Royally late to this, but we're not doing anything to actively prevent mipmapping.

Do you maybe have a stripped down example that we can compile to see what's going on for ourselves?

Post Reply