I'm working on a "Masked" Project for a party next Saturday. I will use the two Beamers installed in the club.
They're adjusted for an edge projection on a clean wall along the long side of the Dancefloor.
The native Resolution for each projector is 1920x1080.
Ill use a Triplehead to generate a 3840x1080 Screen to map the output on.
Resolume Composition is 3840x1080
Ill use 8 Layers to bring in the content:
Layer8 > Masks Clips (PNGs) right side (3840x2160 cause ill move and scale them with external fft)
Layer7 > Mask Clips (PNGs) left side (3840x2160 cause ill move and scale them with external fft)
Layer6 > Foreground FX Clips right side | Get Input from Layer2 (Stuf like Blocks, Spikes, Pixels) | Mirrored to Layer5
Layer5 > Foreground FX Clips left side | Get Input from Layer1 (Stuf like Blocks, Spikes, Pixels)
Layer4 > Backround FX Clips right side | Get Input from Layer2 (Stuff like Strippers & Mirrors) | Mirrored to Layer3
Layer3 > Backround FX Clips left side | Get Input from Layer1 (Stuff like Strippers & Mirrors)
Layer2 > Backround Clips right side (1920x1080) | Mirrored to Layer1
Layer1 > Backround Clips left side (1920x1080)
I would like to have a correct Preview and im ok with layer to sclice output mapping (Needed at least for Mask layers 7 + 8)
I got it "kind of working" but i am in trouble with Layer6 Foreground FX positioning of Blocks, Spikes, Confetti and FX like these. I do not get it mirrored the right way.
My goals are:
-Correct Preview in GUI
-Mirrored Backround Clips (Sometimes while using masks we will play different Backround Clips on left & right side)
-Mirrored Backround FX Clips (Sometimes while using masks we will play different Backround FX Clips on left & right side)
-Mirrored Foreground FX Clips (Sometimes while using masks we will play different Foreground FX Clips on left & right side)
-Chance of using different masks on left & right side.
How would u guys do it? Ill write down what i did to achieve my goal. But i hope there is a better way.