Hey guys, i've been working on a ffgl plugin that adds support for rendering 3D scenes to Resolume.
At the very basic this plugin can be used to render 3D models right into the output.
A more interresting feature i've implemented is what i call texture replacement. This feature enables you to apply Resolume's video onto any surface in the scene. So rather than rendering the scene into a fixed video while preparing your performance, you can now apply the input from a capture device, ndi or syphon/spout onto your scene while running the show. Just give the material the name "FFGLInput1" and the plugin will apply the video to the surface.
In the future i plan to implement real-time lighting as well as different methods of rendering which will enable more interesting effects to be chained on top of this plugin.
If anyone is interested in testing this out, the demo version of the plugin can be downloaded
from here. Let me know what you think, any feedback or requests would be appreciated