Okay so I'm a bit puzzled here, I made a shader based plugin, using FFGL quick-start and I wanted to control the parameters using TouchOSC. But the sliders do not respond to the directory for some reason...
The strange thing is that Touch OSC does work on all the other standart resolume parameters.
I tried controlling the sliders of a custom FFGL fragment shader plugin that didn't actually output any visual image because I made some error in the code before compiling it.
But to my surprise for this plugin touchOSC controls did actually work...
Is there a certain implementation needed to get OSC controll working on custom FFGL plugins?
I was hoping somebody knows what is going on here:)