News from the FFGL kitchen

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Joris
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News from the FFGL kitchen

Post by Joris »

It's been a while since we had some news from the FFGL kitchen, but we're pleased to say there's been some good cooking going on!

First off, we would like to introduce you to Marc Wren. Marc is a developer who's apparently been having openFrameworks sandwiches with some FFGL on top for lunch, and we were very excited when he wrote us about his latest project called sfFreeFrame:
It's a collection of FreeFrame plugins and I'm hoping these plugins will be useful both to people looking for additional elements to use in their performances and for people trying to get into visual programing (the project is open source).


So aside from getting to play with your food, you can also get the ingredients to do some creative coding yourself. This is the kind of thing that warms our geeky hearts and there's nothing more we could add to that, except check out the demo videos and then head over to the sourceforge page to download, where you can also find installation instructions. After installation, these tasty new toys will be available from the sources tab.



My current favourite is sfSpiderPoints. Which one is yours?

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And then to top it all off, gpvillamil points us to a new source of FFGL goodness. The folks from 1210 Visuals pop up out of nowhere, and drop four FFGL bombs on your plate. For starters, there's two full fledged effects, including a very *very* handy separate clip properties plugin. And if you really can't get enough there's already two effects in beta, including a very tasty RGB delay plugin.
1210Visuals RGB Delay.png
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Head on over to the 1210Visuals website, download, follow the install instructions and be amazed. Of course don't forget to donate. Also be sure to use the handy feature to be notified by email when new plugs come out.

Bon apetit! Now taking votes for your favourite dish!

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VJair
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Re: News from the FFGL kitchen

Post by VJair »

its great to see the FFGL selection growing. i grabbed the ones from 1210 visuals the other day and they are great , now to try the SF ones :)

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leolodreamland
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Re: News from the FFGL kitchen

Post by leolodreamland »

Awesome! loving the RGB delay (just like the old days)... and bpm sync flashes rule...

craftycurate
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Re: News from the FFGL kitchen

Post by craftycurate »

These are awesome thanks. A couple of problems though:

1. When changing the Points parameter in Juniper Star, R3.3.1 bombs.
2. It isn't possible to view all parameters in the sfBranches plugin, since no scrollbar appears in the Clip Properties window. Some params only visible by increasing the view Properties view area .

Thanks
Richard
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VJair
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Re: News from the FFGL kitchen

Post by VJair »

craftycurate wrote: 1. When changing the Points parameter in Juniper Star, R3.3.1 bombs.
2. It isn't possible to view all parameters in the sfBranches plugin, since no scrollbar appears in the Clip Properties window. Some params only visible by increasing the view Properties view area .
1. it doesnt bomb for me ( im on a pc with win 7 if thats relevant )
2. agreed, there is no scroll on the parameters, although stretching the avenue window up allows you to access them all.

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francoe
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Re: News from the FFGL kitchen

Post by francoe »

Very nice!
craftycurate wrote: 1. When changing the Points parameter in Juniper Star, R3.3.1 bombs.
Same here, but im tryin it over an old pc, so maybe is a capabilities trouble.

About the sfFreeFrame I need to say that the instalation procedures isn't correctly for all.
If you follow it over windows, can get an error code cause can't find the dlls. So, you need to copy the 6 dll files to the main host folder.

goto10, you are missing the best of these plugins, the frParameters!
Not colorfull but really usefull. That plug solve some of the stack problems documented over here.
If someone develop a simple masking plug, then we can have some kind of pre/post for mapping.

Joris
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Re: News from the FFGL kitchen

Post by Joris »

2. agreed, there is no scroll on the parameters, although stretching the avenue window up allows you to access them all.
This is a known bug/lack of functionality, and will be addressed in the next release.
goto10, you are missing the best of these plugins, the frParameters!
No I didn't ;) I even tried to emphasize how handy it was by putting little stars around 'very' :D
goto10 wrote:including a very *very* handy separate clip properties plugin.

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