It looks like the driver has 2 outputs. 340/2 = 170, the amount of RGB pixels you can map without rolling over to the next DMX universe. I can only assume they didn't want to deal with a pixel spanning two universes?
Ran into this last night. Under Audio Output Device - If I selected the device under listed under Windows Audio, no go. I had to select the Output device as listed under Direct Sound, I could then choose devices under Audio Input. When attempting to use the device listed under Windows audio it would...
If you have a fixture spanning across multiple universes, how do you expect the channels to be split? eg what if the Red and Green channels for the last fixture pixel still fit on the first universe but the Blue channel doesnt. Does this entire pixel move over to the new universe (and thus leave 2 ...
You can kind of do that, if you are running only one layer. It appears that double-clicking an effect will show it in the preview window applied to the comp (at least that's what mine is doing now). It's been so long I can't remember if this was always the behavior or if it used to preview it just o...
Currently when a parameter is animated by FFT you currently have 4 options: Forwards, backwards, increasing or decreasing. Occasionally I've found myself thinking it would be nice if when choosing +/- , you could also choose what to do at the end of the parameter, either loop or pingpong. So rather ...
You can manually create a thumbnail then update it. In Resolume -> Right Click the clip -> Thumbnail -> Load from file. I'm lazy so I might do it all in Resolume. Throw a colored background on the clip. Right Click the clip -> Thumbnail -> Update. Then remove the background and call it a day.
Here is how I have done this in the past, when we had no money, and were trying to use existing equipment. The band I was working with luckily had a backing/click track running in Ableton for their songs. We added another silent track to each song that contained the midi notes we wanted to send to R...