Search found 88 matches

by leadedge
Thu Jun 16, 2016 02:53
Forum: Problems? Bugs? Solutions!
Topic: Arena + Processing + Spout
Replies: 1
Views: 2901

Re: Arena + Processing + Spout

No doubt related to this. I found recently that Processing sketches were all running at 30fps while the default is supposed to be 60fps. It is isolated to P2D and P3D rendering.

If you make the framerate arbitrarily high it (e.g. frameRate(90);) will be capped at 60fps whether vsync is on or off.
by leadedge
Fri Jun 03, 2016 14:19
Forum: New Features
Topic: NDI support
Replies: 58
Views: 78506

Re: NDI support

Go to the Spout forum topic as above and the download links are there.

The Mac version has not had much testing so let us know how you get on. You can of course send between two OSX machines on the network.
by leadedge
Fri Jun 03, 2016 07:37
Forum: New Features
Topic: NDI support
Replies: 58
Views: 78506

Re: NDI support

OK everybody, We need some beta testing. "Spout to NDI" is finished and seems pretty good according to tests by hive8. Now Nozomu Miura from Techlife has made a Syphon equivalent that is also ready for beta testing. Check out the Spout forum here : http://spout.zeal.co/forums/topic/spout-t...
by leadedge
Thu May 26, 2016 08:17
Forum: New Features
Topic: NDI support
Replies: 58
Views: 78506

Re: NDI support

Not yet but possibly. The windows versions Spout<>NDI are working.
by leadedge
Wed Apr 13, 2016 05:07
Forum: New Features
Topic: NDI support
Replies: 58
Views: 78506

Re: NDI support

Maybe soon. I am getting closer but not quite there yet. Send me a PM. Giving it a run on a network with multiple machines is the acid test and I don't have that. alfaleader - I have it sorted I think. For rgba data, the sender has to be specified as "NDIlib_FourCC_type_BGRA". Where I had ...
by leadedge
Tue Apr 12, 2016 15:15
Forum: New Features
Topic: NDI support
Replies: 58
Views: 78506

Re: NDI support

At the moment I am going the other way because sending is no problem. I have found that receiving RGBA data does not work, it just comes in as YUV anyway. That's the reason for the conversion function. but I will check again. I think this could be a bug. Potentially YUV422 is half the amount of data...
by leadedge
Tue Apr 12, 2016 09:34
Forum: New Features
Topic: NDI support
Replies: 58
Views: 78506

Re: NDI support

Something like that I guess. I noted the difference with SD and HD after studying YUV a bit more. But this isn't using my YUV422_to_RGBA function, it is just a simple sender using the standard NDI SDK functions to send a frame so I expected the same colours at the other end. I am sure that OpenGL is...
by leadedge
Tue Apr 12, 2016 03:00
Forum: New Features
Topic: NDI support
Replies: 58
Views: 78506

Re: NDI support

Alfaleader - there is potential here but I have found no means of communication between developers on the NDI website. I have changed email recently and just now updated my Resolume account. I have also written a YUV to RGBA converter function. It seems a waste to use it with the optimizations to tr...
by leadedge
Mon Apr 11, 2016 15:19
Forum: New Features
Topic: NDI support
Replies: 58
Views: 78506

Re: NDI support

Interesting idea to use FFGL alfaleader. I have been looking at "NDI to Spout" and "Spout to NDI" with a view to inter-machine sharing. I have a local copy working but have yet to explore performance and whether there is any benefit in doing any more. I ran across a few problems ...
by leadedge
Sat Mar 12, 2016 13:52
Forum: Problems? Bugs? Solutions!
Topic: Arena Crash when loading Spout Source
Replies: 1
Views: 2830

Re: Arena Crash when loading Spout Source

Yes a crazy feedback loop ! Now that Arena has Spout output, SpoutCam picks up Arena which is itself which is Arena and itself and so on and so on and it disappears into itself. What you need is another sender running as the most recent sender, then SpoutCam will pick that up first. The next version...