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easy way to load in OpenGL into Wire or Arena?

Posted: Sun Sep 19, 2021 12:32
by jim
Hi all,

I'm just wondering if there is an easy way to load in a openGL stream, I can route via an ndi stream.

Now from what I understand FFGL is mainly based around openGL textures hence why they can use the GPU for processing. is that the case with Wire as well?

Re: easy way to load in OpenGL into Wire or Arena?

Posted: Sun Sep 19, 2021 12:41
by jim
I am trying to avoid having to "really" code with wire but I feel that I am going to have to learn ffgl.

Re: easy way to load in OpenGL into Wire or Arena?

Posted: Mon Sep 20, 2021 04:07
by jim
Found this, for me going through it really helped my understanding https://github.com/leadedge/ShaderMaker