hey all, just wondering what comp size most people use and what fps they get with their setups?
I've been using 800 x 600 for now, and getting 35-60fps which has been fine. But I want to get a matrox th2go and run a comp size that's 2 or 3 times the width, and putting that in resolume has killed my fps.
Whats the lowest res that you guys recommend using, bearing in mind it's in a club environment?
I've noticed that stock footage on this site, and some others comes at 640 x 480 and lower, should I take this as a hint that most people work at this size?
I'm running a MBP unibody with 256mb gfx card btw ...
What is your composition setting size / fps ?
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Re: What is your composition setting size / fps ?
Currently I am still using 640x480 (picVideo MJPEG codec) and with 4 layers and about 5 effects (mirror, trail, displace..) it rarely drops below 60fps (occasionally 59.xx or 57.xx). specs of machine are in signature (running win7x64Pro)
I have used these samples across a dualhead2go (2048x768 resolution) and it looked OK (in a club environment). It could of been cleaner but no different than if I used composite rather than VGA. You could see the physical pixels of the projector on the wall more than pixels from stretching the video..
I am in the process of rendering my footage (most of it is screenCaps from VVVV originally done at 2048x2048) to 1280x720 DXV codec, but it takes a while. My 2.8GHz quad has been crunching for about 3 weeks now and is almost halfway done... Hopefully an E-SATA drive is fast enough to read some of them as internal drive has limited space and 1280x720 clips are big. I will post HDTune of E-SATA when I get one... A solid state big enough to hold my entire set (and most of my gigs go till dawn) is really far out of the question for a few years.
the point is 1280x720 will stretch much nicer to 2048x768 or 1920x480, it will also work on a single projector. And any tri-linear/bi-cubic scaling will look cleaner over VGA than native resolution carried over composite.
I have used these samples across a dualhead2go (2048x768 resolution) and it looked OK (in a club environment). It could of been cleaner but no different than if I used composite rather than VGA. You could see the physical pixels of the projector on the wall more than pixels from stretching the video..
I am in the process of rendering my footage (most of it is screenCaps from VVVV originally done at 2048x2048) to 1280x720 DXV codec, but it takes a while. My 2.8GHz quad has been crunching for about 3 weeks now and is almost halfway done... Hopefully an E-SATA drive is fast enough to read some of them as internal drive has limited space and 1280x720 clips are big. I will post HDTune of E-SATA when I get one... A solid state big enough to hold my entire set (and most of my gigs go till dawn) is really far out of the question for a few years.
the point is 1280x720 will stretch much nicer to 2048x768 or 1920x480, it will also work on a single projector. And any tri-linear/bi-cubic scaling will look cleaner over VGA than native resolution carried over composite.
Asus build - intel 2.8GHz T9600, 4GB 800Mhz DDR2, ATI 4670
Rack unit - intel 2.7GHz q6600, 8GB 1066Mhz DDR2, 9800GTX+, intensity HDMI input card
Rack unit - intel 2.7GHz q6600, 8GB 1066Mhz DDR2, 9800GTX+, intensity HDMI input card