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Re: Input selection options

Posted: Thu Nov 21, 2013 16:15
by LXConcepts
Joris wrote:Thanks again for the lengthy explanation.

I understand and acknowledge that this would be very tedious to do with Photoshop and layer masking, and impossible with just *output* masking.

I'm still not sure if you've answered my question though. If you have the ability to arbitrarily draw shape masks on your *input* slices, surely that would make this kind of setup possible and easily adaptable?
kind of, although it still requires a lot more effort than really necessary

using the above example, in order to get slice 1 to a diamond shape, I need a mask (assuming i can draw an inverted mask that masks everything *outside* of the shape i draw) as well as the slice. If I can't draw an inverted mask, I need 2 masks and a slice.

to get slices 2 and 3 to line up, it needs to be split into 4 slices -> two triangles and two rectangles. The triangles will require a mask each, so now something that could easily be done with 3 manipulative slices requires five slices and at least three masks- almost three times the work!

If I'm dealing with mapping 40 non-rectangle objects (which isn't a lot....right now I have a small 4 output setup using 65 surfaces...64 of which aren't rectangular, we aren't using resolume because it would take way too long to map), I need a minimum of 40 masks and 40 slices

with being able to manipulate the input selection shape, you only need 40 slices and don't need the masks at all- it's a lot less work and a lot faster

Re: Input selection options

Posted: Thu Nov 21, 2013 16:44
by Joris
So what I think you're after:

You want to make a star shape (for instance), by freely drawing five points marking the outer radius and five points marking the inner radius. Then you can freely position these 10 points on the output transformation to align the projector output to your star object?

Is that describing the process a bit?

Re: Input selection options

Posted: Fri Nov 22, 2013 00:55
by LXConcepts
Joris wrote:So what I think you're after:

You want to make a star shape (for instance), by freely drawing five points marking the outer radius and five points marking the inner radius. Then you can freely position these 10 points on the output transformation to align the projector output to your star object?

Is that describing the process a bit?
Yes exactly

Re: Input selection options

Posted: Mon Dec 15, 2014 17:42
by Empyfree
What you've just described sounds like absolute nirvarna! I've been trying to do this for ages and failing. Please consider this form of implementation for "5"...

Re: Input selection options

Posted: Fri Feb 20, 2015 10:33
by mrfipe
Hello All,

Have you ever consider to use a plugin like IrMapio from http://visution.com/
Like madmapper in mac, IrMapio is on Mac or PC a input to output almost selection free tool, you could do quads, triangles, circles.

I hope I could help.

Give me feedback ;)