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Re: known limitations

Posted: Thu Jun 19, 2014 17:55
by dirtyjohn_lv
It's the image size that matters too.

Trying to find the original images that gave me problems, but they were varying sizes all above 2000px.

With just 2, 1 color 2k images, I crash it at 65 clips. With larger sizes, crashes around 20-30 clips.
I can load 100-120 1080p PNG before Arena crashes

Re: known limitations

Posted: Thu Jun 19, 2014 18:01
by Joris
Yes, a 1 frame DXV file is actually better than a still. Limiting yourself to 40-60 files per deck is even better.

We're looking at the feasibility of making Res 5 64 bit compatible. There are some hurdles, but it's looking promising.

Funnily enough, everybody seems to hate OSX Mavericks, but it's actually Mavericks that's forcing everybody to ditch Quicktime, or rather QTKit. QTKit is the main reason that most VJ apps are still 32 bit.

Sometimes you have to make an unpopular move to improve things for the future.

Re: known limitations

Posted: Fri Jun 20, 2014 12:44
by DayVeeJay
Would it be wise to use a host app for still photos and send it to Resolume through spout/syphon?

Re: known limitations

Posted: Mon Jun 23, 2014 06:45
by najrock
awesome! thanks for the feedback guys

so, my fatal flaw is that I do use png's for my image masks... but it seems that if I read all this right

if you use DXV codec even for images that you will be able to put upwards of 500 clips in a single deck...

but if you start mixing you will crap out after 60

correct?

Re: known limitations

Posted: Thu Oct 02, 2014 18:31
by vjcharm
dirtyjohn_lv wrote:Overall, can not load 30+ high res JPG at once (or sometimes that many)

Example:
Client walks into venue with minutes to opening and hands me tons of 2000px+ images to play as a slideshow (characters, scenes and other 3D models). Watch the ram usage creep up and crash and just over 8GB usage.

Easy enough for me to convert to something smaller and usable, not so easy for a clienut expecting to see their images right away
My experience is that Resolume is not so good with images, I just run a slideshow from windows explorer (or the like) in full screen mode, much easier.

Re: known limitations

Posted: Fri Oct 03, 2014 00:13
by drazkers
If everything is 1080p DXV I find 5 layers up to 125 columns does alright. Decks of 65 columns sounds like the best, I don't notice a drop in performance really, but anything above 130 causes resolume to crash when saving, it actually saves, it just locks up. On windows 7 64x.

I also have 2 ssds in my laptop just for content, not sure if that matters. Maybe i'm just not noticing a minor degrade in performance tho.