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Re: Slice Question

Posted: Thu May 03, 2018 17:23
by dig65
One slice for every 10 insects on the face of the planet.

Re: Slice Question

Posted: Thu May 03, 2018 22:34
by CallistoSL
I have a Dell XPS 15 with a dedicated NVIDEA Graphics card. No effects being applied. Each slice will be no less than an inch in diameter. But i need to generate 450 slices. Is this a no go?

Here are my comp spec: McAfee Live Safe XPS 12 Month Subscription
GRAPHICS CARD: NVIDIA(R) GeForce(R) GTX 1050 with 4GB GDDR5
DEFINITION: 15.6" FHD (1920 x 1080) InfinityEdge, Silver
HARD DRIVES: 500GB 7200RPM Hard Drive + 32GB Solid State Drive
RAM: 8GB DDR4-2400MHz; up to 32GB
PROCESSOR: 7th Generation Intel(R) Core(TM) i5-7300HQ Quad Core Processor (6M cache, up to 3.5 GHz)

Re: Slice Question

Posted: Thu May 03, 2018 23:37
by Joris
Oh dear. A 1050 and a i5 with a rotating drive. That’s pretty low end for graphics and might not cut it.

But if you have the computer at your disposal, why not give it a try? The whole point of not putting limits on these things is that you can at least see and judge for yourself.

Re: Slice Question

Posted: Fri May 04, 2018 07:56
by PERCYJOSEPH
Very difficult to come to a conclusion and more difficult to judge where we need to limit and how to identify this limit.
fps is never a benchmark because it keeps changing according to the video files and on how many layers been played at the same time.

Re: Slice Question

Posted: Fri May 04, 2018 08:52
by Joris
"I want to know how many miles to the gallon my car can get. But I will be driving at different speeds and with different amounts of people in the car. Also with different engines. In fact, I want to know the miles to the gallon for cars. In general."

Other media servers answer this question for you. They sell you fixed hardware and then limit the resources you can use on it. I understand that some people prefer to know those constraints and then enjoy finding ways of working within them.

Resolume is about freedom to choose your own setup, and freedom to push things slightly further than we're comfortable with.

Re: Slice Question

Posted: Fri May 04, 2018 08:59
by Zoltán
PERCYJOSEPH wrote:fps is never a benchmark because it keeps changing according to the video files and on how many layers been played at the same time.
You could just take the maximum of everything you need to run at once.
I'd take the number of layers I think I would need +2, composition set to the resolution I'll need, then play the highest resolution clips in all my layers.
That gives a baseline FPS with outputs disabled.
From there I'd add the slices in the Advanced output.
Keeping in mind if the slices I'll need will have to be layer routed or not, I'd set them accordingly, with an eye on the FPS and the GPU memory usage.

Re: Slice Question

Posted: Sat May 05, 2018 06:22
by PERCYJOSEPH
Thanks Joris, just one doubt, is there any difference in adding 100 slices in one screen or creating 10 screens with 10 slices each and then creating a master screen. which option will be more load to the machine and software.

Re: Slice Question

Posted: Sat May 05, 2018 11:24
by Joris
Well, to get those 10 virtual screens into your master screen, you'd need 10 more slices. So technically, that option is 'heavier'.

The question is not "which one is heavier" though. The question is, "do I need to run this setup using virtual screens or not". And the answer doesn't even need to be technical. "It's easier for me to understand that way" is a perfectly valid answer.

If the answer is yes, you set it up that way. If it's no, you don't. Either way, you'll find out if your machine can handle it soon enough.

Re: Slice Question

Posted: Mon Jan 31, 2022 18:46
by pfelberg
Joris wrote: Thu May 03, 2018 13:05 ...Adding more slices of course affects performance, but how and how much depends on the GPU, the driver of the GPU, the CPU, the RAM, the size of the composition, the size of the content, the codec of the content, the actual pixels in the content, the frame rate of the content, the amount of displays, the refresh rate of the displays, the amount of layers, the amount of effects, the input size of the slice, the output size of the slice and that's just what I can think of at the top of my head.
Humm. I had an issue two weeks ago and I´d love to hear some inputs.
I won´t get into detail on why and how this project ended up with me having to play simultaneously 7 layers (no effects at all) while using 27 slices (21 linked to layer 1 and the other 6 distributed for other layers.
I ran a simulation at home with the entire setup and my 4K TV Set displaying a JPEG of the stage and all slices mapped into place. Arena was always at 60 fps playing smoothly.
At the gig site, after connecting to a single Projector, Arena was still playing at 60 fps, but it was not smooth as before, meaning I could notice some stuttering during play.

The composition size was 1920 x 1200 and I had Arena running in a DELL Inspiron 7000 Gaming, 16GB ram, NVidea Geforce GTX1050 Ti GPU.

Back at home, without de AC Adapter, running at 30 fps, play was smooth back again.

Any ideas?

Thanks
Paulo

Re: Slice Question

Posted: Wed Feb 02, 2022 17:11
by Zoltán
pfelberg wrote: Mon Jan 31, 2022 18:46 I ran a simulation at home with the entire setup and my 4K TV Set displaying a JPEG of the stage and all slices mapped into place. Arena was always at 60 fps playing smoothly.
And now it's 30FPS with the same TV?

Was it running without the AC adapter before at 60?

Seems like you're not doing the comparison with the same parameters.