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Re: transition and sequence type playlist

Posted: Tue Jul 13, 2010 19:18
by sleepytom
Ok i've tidied up my end action trigger plugin. I'm releasing it here for anyone who's interested. Currently it's compiled for OSX only (sorry windows users i'll try and build a windows version tonight, but i'm having some issues with msvc)

To use it link the "position" parameter to clip position. An OSC trigger is sent when the position fader reaches the end of its travel (adjust the sensitivity using "end point adjust" if it is triggering too early or late) The clip that is to be triggered is selected with the layer and clip sliders. Alternatively you can send a custom OSC trigger by typing the string to send into the "Custom Command" field (try track2/connect ) and checking the "Send Custom Command" checkbox.

Hopefully someone will find it useful - much thanks to Daniel Berio for the Openframeworks FFGL SDK, there is no way i could of created this without his help.

www.tombassford.org/OSCActions.zip

Re: transition and sequence type playlist

Posted: Wed Jul 14, 2010 08:14
by bart
It's a bit of work to configure but it totally works! ;-)
Nice workaround!

Re: transition and sequence type playlist

Posted: Wed Jul 14, 2010 09:53
by sleepytom
:) Thanks Bart - I hope its a good inspiration for how this functionality could be made to work internally, and a useful workaround until Resolume provides some kind of playlist / sequence support.

Re: transition and sequence type playlist

Posted: Fri Jul 16, 2010 07:41
by edwin
Just had play with the plugin and it must say it's a cunning trick you used Tom. We do need a way to tell the FreeFrame host that a plugin wants spinners instead of sliders. Setting integer values with a slider just doesn't work well.

Re: transition and sequence type playlist

Posted: Sun Jul 18, 2010 14:59
by sleepytom
Yeah I hope for index parameters to make it into ff1.6 - the layer and clip selection would be best done by drop down imho. Many other effects settings would also be easier with drop downs that could display descriptive names to the user.

I still cannot get the OF/FFGL effects to work on windows - visual studio compiles the .dll but resolume doesn't load it as an effect.