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Re: Low frame rate with slice effects

Posted: Mon Apr 10, 2023 16:22
by Arvol
Yeah, for right now, Meshes are limited to Rectangles, Triangles, and Circles. for 99% of the users, Rectangles will get you what you need.

Re: Low frame rate with slice effects

Posted: Wed Apr 12, 2023 21:11
by visions
In my case, I see performance drop when using slice outline... but when i apply beizer masks to slices performance drops DRASTICALLY! It seems it's an explosive combination for my gpu...

Re: Low frame rate with slice effects

Posted: Wed Apr 12, 2023 21:55
by Arvol
visions wrote: Wed Apr 12, 2023 21:11 In my case, I see performance drop when using slice outline... but when i apply beizer masks to slices performance drops DRASTICALLY! It seems it's an explosive combination for my gpu...
I'm not 100% certain of this, but adding in bezier calculates a polygon for each new radius of the bend, so what could have been a ingle line with 4 faces, now could have upwards of 100+ faces on a bend. Very performance heavy. But that's just my explanation in my mind, I could be way off?