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Tiling Multiple Layers
Posted: Thu Jan 17, 2013 11:41
by gavspav
I'm looking to tile different layers together.
I've managed to cobble this together with the Video Wall effect on each layer but it has (or I have) pretty limited control.
Say I want to duplicate the image on one layer like this:
Is there an easy way to do it using effects? I need to avoid using an extra layer for each copy of the image.
Is there something obvious I am missing? Hopefully!
Horrible looking post - sorry!
Re: Tiling Multiple Layers
Posted: Fri Jan 18, 2013 09:18
by Joris
Come on people!
There's gotta be at least three ways to do this, someone help this guy!
PS, Gavspav, it might be a good idea to include a Photoshop mockup of what you want your output to actually look like, because now it's not clear if you want the layers stretched, cropped or stacked.
Re: Tiling Multiple Layers
Posted: Fri Jan 18, 2013 11:00
by Rene
Advanced Output Mapping? (in case you run Arena)
or with just effects: try the tile fx (somehow horrible to adjuste, but doable) and put a mask on top
Joris, I want to hear the 3rd approach

Re: Tiling Multiple Layers
Posted: Fri Jan 18, 2013 12:22
by Joris
If you want the content stacked, you can go with either Tile or VideoWall and then use KeyStone Mask on the middle. VideoWall will keep the aspect ratio intact, Tile allows you to squeeze and stretch.
But there's at least three effects you can use if you want the content stretched or cropped. Any takers?

Re: Tiling Multiple Layers
Posted: Fri Jan 18, 2013 12:41
by Rene
To be

too, there were no need for such a quiz, if there were the possibility to
group such stretch effects.
In any case, happy weekend!
Edit: I put in the Crop effect

Re: Tiling Multiple Layers
Posted: Fri Jan 18, 2013 13:37
by HerrNieDa
fParameters FFGL plugin as Layers-Effect should do the work

Re: Tiling Multiple Layers
Posted: Fri Jan 18, 2013 14:15
by Rene
HerrNieDa wrote:fParameters FFGL plugin as Layers-Effect should do the work

Thanks HerrNieDa for "marketing" my plugin

. But how is it different from Resolume's built-in layer transform feature in this specific case? Seriously, if there is an added value I would very much like to know.
Re: Tiling Multiple Layers
Posted: Fri Jan 18, 2013 14:35
by Joris
The FRParameters would be the fourth effect that makes it possible. The advantage of the effect is that you can set the opacity to 99%, so you can move the copy and have the original stay in place.
You can also do it with Slide, Iterate, even Shift RGB will work.
Just make sure you swap the render order so you transform first and then apply the effect.
Re: Tiling Multiple Layers
Posted: Fri Jan 18, 2013 14:37
by Joris
BTW, I don't see how having the option of grouping helps if you don't know which effects to group.
Re: Tiling Multiple Layers
Posted: Fri Jan 18, 2013 15:19
by HerrNieDa
goto10 wrote:The FRParameters would be the fourth effect that makes it possible. The advantage of the effect is that you can set the opacity to 99%, so you can move the copy and have the original stay in place.
You can also do it with Slide, Iterate, even Shift RGB will work.
Just make sure you swap the render order so you transform first and then apply the effect.
normally i use the fParameter with add blend mode @50%...
if i want to see layer 1 on the left and right side of the comp, i scale the layer to comp size, use 1 fparameter effect for positioning it left, and an second fparameter @50% which positions the generated second output on the right side
