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Avenue 4 Demo: Can't load in external FFGL sources

Posted: Tue Feb 05, 2013 07:20
by Traxus
Starting to explore the world of FFGL...

I can't seem to get the plugins I've downloaded to be recognized in resolume avenue 4.1.3

I downloaded this FFGL pack: http://sffreeframe.sourceforge.net/

unzipped them into a folder, pointed to the folder in the FFGL sources menu under video, restarted resolume, but I can't seem to find them anywhere (not under FFGL effects nor FFGL sources)

Re: Avenue 4 Demo: Can't load in external FFGL sources

Posted: Tue Feb 12, 2013 02:45
by Traxus
Anyone? Or can someone atleast point me to a download for a FFGL plugin that is working for them?

Re: Avenue 4 Demo: Can't load in external FFGL sources

Posted: Tue Feb 12, 2013 09:13
by Joris
The plugins are working fine for me on OSX.

You can check the log file (Prefs > Feedback > View Log) to see if you are getting any errors while Resolume is loading the plugins.

If you could post that info here, we can take a look at it as well if you want.

Re: Avenue 4 Demo: Can't load in external FFGL sources

Posted: Tue Feb 12, 2013 22:24
by Traxus
Damn, I'll re visit when I get home. I'm on windows 7, hopefully its not an OS related issue, I really want to take a crack at writing some plugins (I remember having some OS related quirks when I was writing Flash Plugins)

EDIT:
I'm still trying to figure out, are FFGL plugins platform independent or no? My intuition is no, since the page that linked me to those plugins said they were for Windows, but if you've got them running on a Mac, theres obviously a hiccup...

If this is the case, can anyone point me to some FFGL plugins for windows? I've been scouring the web but all I find are dead links (the FFGL community site is full of them)

EDIT EDIT:
Make files are provided that should work out-of-the-box on Mac OSX and should also work with MingW on Windows. The make files haven't been tested on Windows using MingW so you may need to do some teaking. Otherwise, there are Visual Studio project files if you prefer that and XCode project files are coming soon for OSX users.