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64-bit
Posted: Mon Mar 25, 2013 08:03
by Hypnotist
when?
Re: 64-bit
Posted: Mon Mar 25, 2013 15:54
by kmifflin
+1
Re: 64-bit
Posted: Tue Mar 26, 2013 20:36
by cosmowe
+1
Re: 64-bit
Posted: Wed Mar 27, 2013 23:31
by drazkers
+1
Re: 64-bit
Posted: Thu Mar 28, 2013 08:59
by bart
Devil's advocate: Why?
Re: 64-bit
Posted: Thu Mar 28, 2013 10:29
by kmifflin
If you have a 64 bit CPU running a 64 bit OS, is not best to have 64 bit application. I'm might need to research my answer a little bit, but doesn't windows have to run addition threads to run a 32 bit application while having limited access to memory. If so does that make 32 bit applications less efficient on a 64 bit system?
Re: 64-bit
Posted: Thu Mar 28, 2013 18:44
by kmifflin
http://www.techsupportalert.com/content ... ations.htm
I guess it ultimately comes down to how much the WOW64 process takes away from the CPU that could Resolume be using.
I remember this conversation back in 98 when Windows 98 introduced a 32bit applications.
Re: 64-bit
Posted: Fri Mar 29, 2013 07:33
by Hypnotist
bart wrote:Devil's advocate: Why?
4GB is not enough! We are dealing with HD resolutions now. Possibility to load more stuff to ram would be nice also.
Re: 64-bit
Posted: Fri Mar 29, 2013 13:07
by Basic
Hypnotist wrote:bart wrote:Devil's advocate: Why?
4GB is not enough! We are dealing with HD resolutions now. Possibility to load more stuff to ram would be nice also.
the footage decodes on the card, a better card may be needed. this has been discussed quite a lot in the past.
Re: 64-bit
Posted: Fri Oct 11, 2013 04:11
by JQUEST
bart wrote:Devil's advocate: Why?
Arena.exe has stopped working.