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Arena Failed Me on Live for the first time.

Posted: Sun Apr 21, 2013 18:28
by pfelberg
I decided not to upgrade to the latest release yet, waiting for some possible bugs and crashings that may allways happen. I´d rather stick with what I am used to, untill I hear no problems from the new release.
Well, perhaps I should have done so.
Yesterday evening Arena failed on me for the very first time during a live event.
I was running Arena 4.1.3 with a 1024x768 composition.
04 content layers, no effects at all.
Advanded output setting using 06 slices - none routed, meaning all for the entire composition.
After a few hours running smoothly, a regular fade transition and the interface freezes.
The Macbook Pro was still running fine. I could open and close new applications, but couldn´t acess any button on Arena´s interface. That Mac´s "colorfull spining wheel icon" was on Arena and never gone away. Arena got struck in some math and would´t get out of it. I waited for almost a minute and had no other option than force quit and restart it over. Of course, everybody in the show noticed. ; (
For the rest of the night and the show, no new crashes. JFYI.

Paulo

Re: Arena Failed Me on Live for the first time.

Posted: Tue Apr 23, 2013 02:01
by kmifflin
I also lost control of my Arena interface once this week. Similar setup. 1280x720 3 layers Background, Live PIP and corner bug. I was running 4.1.4.

I was lucky though as Command Tab to another application and then command tab back saved my bacon.

Re: Arena Failed Me on Live for the first time.

Posted: Sun May 19, 2013 15:59
by dun_panic
every time my arena failed me, its all because of codec.. make sure to convert all the graphic to dxv files

Re: Arena Failed Me on Live for the first time.

Posted: Sun May 19, 2013 22:32
by pfelberg
I don´t use any other codec than DXV.

Re: Arena Failed Me on Live for the first time.

Posted: Mon May 20, 2013 21:45
by cvanhoose
Pros use backups on a switch. Knock on wood, no crashes from Arena for me! I agree, codec plays an important part on your performance along with pixel space.