Win7 vs 10 / Arena 4.2.1 vs 5.0.0 vs 5.0.1 / PNG vs DXV3
Posted: Mon Dec 07, 2015 23:12
Hey Resolumers
I have made some tests during last weeks, because.....
1) I have a new PCIe-SDD (and can only install WIN10 on this HD / No Bootable Driver for Win7)
2) Launching Arena 5
3) Update (with a lot of fixes) to Arena 5.0.1
In first Phase i have testet the Difference between OS Win7 (on a SATA-SDD) and OS Win10 (on the new PCIe).
I've testet it with Resolume Arena 4.2.1 / Arena 5.0.0 / Avenue 4.5.0
Testfiles = Benchmark DXV3 1080p from the Resolume-Site
-> Result: WIN7 > WIN10 and Arena 4.2.1 > Arena 5.0.0
I think (and i hope), the GPU-Driver on WIN10 is the Problem (in the gamer scene similar experiences have been made with Win10).
My Win10-HD is already installed and i will test the Benchmark after some Driverupdates again.
In the second Phase i have testet the Differences between Arena 5.0.0 / 5.0.1 and between DXV3 / PNG
This Test i made only on the OS Win7
Testfiles = My Project-data in PNG or DXV3 (with 1 frame)
-> Result: PNG > DXV3 and Arena 5.0.0 > 5.0.1 both Differences imo massiv
The results between PNG and DXV3 make it easy to make a choice. I know, the PNG need more RAM than the DXV (Thumbnails load or something like that ??), but my DXV run so much under the frames of the PNG ..... i cant believe.
Because i had the "LOW MEMORY"-Warning in 5.0.1 but NOT in 5.0.0 i made a Stresstest to see when Resolume Crash
Looks like both Versions crash at the same Point, so it looks like the Memory-Warning should not be in 5.0.1 or the warning should also be in 5.0.0. Anyway, now i know, there is much space till the "Crash-Limit"
At the moment i have no questions, i just share my results.
Maybe anyone has results with the same trend between DXV3-PNG and between the different Resolume-Versions.
I will run at the moment Win7+Arena5.0.0+PNG, but for the future there are tools+fixes i dont wanna miss
-> Individual DMX-Framerate (WOW, so smooth with 40fps)
-> Bug when deleting Monitor in ADV OUTPUT
-> all the unknown features/fixes in 5.0.X
Cheers
strangehead
edit:
the reason why i am using PNG is because my Style of VJing ist only animated with effects. I animate Photos with Tie-Dye-Tapestrys on "Real Tie-Dye-Tapestrys". There are no Movies.
Examples:
I have made some tests during last weeks, because.....
1) I have a new PCIe-SDD (and can only install WIN10 on this HD / No Bootable Driver for Win7)
2) Launching Arena 5
3) Update (with a lot of fixes) to Arena 5.0.1
In first Phase i have testet the Difference between OS Win7 (on a SATA-SDD) and OS Win10 (on the new PCIe).
I've testet it with Resolume Arena 4.2.1 / Arena 5.0.0 / Avenue 4.5.0
Testfiles = Benchmark DXV3 1080p from the Resolume-Site
-> Result: WIN7 > WIN10 and Arena 4.2.1 > Arena 5.0.0
I think (and i hope), the GPU-Driver on WIN10 is the Problem (in the gamer scene similar experiences have been made with Win10).
My Win10-HD is already installed and i will test the Benchmark after some Driverupdates again.
In the second Phase i have testet the Differences between Arena 5.0.0 / 5.0.1 and between DXV3 / PNG
This Test i made only on the OS Win7
Testfiles = My Project-data in PNG or DXV3 (with 1 frame)
-> Result: PNG > DXV3 and Arena 5.0.0 > 5.0.1 both Differences imo massiv
The results between PNG and DXV3 make it easy to make a choice. I know, the PNG need more RAM than the DXV (Thumbnails load or something like that ??), but my DXV run so much under the frames of the PNG ..... i cant believe.
Because i had the "LOW MEMORY"-Warning in 5.0.1 but NOT in 5.0.0 i made a Stresstest to see when Resolume Crash

Looks like both Versions crash at the same Point, so it looks like the Memory-Warning should not be in 5.0.1 or the warning should also be in 5.0.0. Anyway, now i know, there is much space till the "Crash-Limit"
At the moment i have no questions, i just share my results.
Maybe anyone has results with the same trend between DXV3-PNG and between the different Resolume-Versions.
I will run at the moment Win7+Arena5.0.0+PNG, but for the future there are tools+fixes i dont wanna miss
-> Individual DMX-Framerate (WOW, so smooth with 40fps)
-> Bug when deleting Monitor in ADV OUTPUT
-> all the unknown features/fixes in 5.0.X
Cheers
strangehead
edit:
the reason why i am using PNG is because my Style of VJing ist only animated with effects. I animate Photos with Tie-Dye-Tapestrys on "Real Tie-Dye-Tapestrys". There are no Movies.
Examples: