Page 1 of 1
Soft edge affects all slices
Posted: Sun Jan 17, 2016 10:06
by elgarf
Let's say, that I have 4 projectors and 2 different screens in different places, and need to make soft edge between 1 and 2, 3 and 4 projectors. But projectors are totally different, and now when I want edit luminance, for example, for one pair of projectors, it edited for another pair too.
At now maybe it will be better to return resolume 4 behavior of soft edge?
Re: Soft edge affects all slices
Posted: Fri Jan 22, 2016 16:23
by lightbx
Seconded. I believe this has been mentioned in a recent thread and the developers implemented this in an attempt to streamline things, but this post is just another voice petitioning to revert back to independent soft edge control.
Re: Soft edge affects all slices
Posted: Fri Jan 22, 2016 16:42
by Joris
The soft-edge behaviour will be reverted to how things were in Res 4. This change is coming in the 5.0.2 update.
The more things change, the more they stay the same

Re: Soft edge affects all slices
Posted: Fri Jan 22, 2016 18:24
by Joris
Sorry, I got confused with another soft-edge issue. This is on the roadmap for 5.1.
Re: Soft edge affects all slices
Posted: Fri Jan 22, 2016 19:58
by Oaktown
Joris wrote:Sorry, I got confused with another soft-edge issue. This is on the roadmap for 5.1.
Are you saying that the problem mentioned in this
thread is planned for 5.1?
Re: Soft edge affects all slices
Posted: Mon Jan 25, 2016 15:43
by Joris
One of the best things of working at Resolume is that I get to talk and think about pixels and work with pixels all day. One of the worst things is that I have to be the bearer of bad news.
I know you really need this feature to work as it did, and I know it may not seem like such a biggie and that you think we should have had enough time by now to make it happen.
As it turns out, with all the other things we have to work on, we just can't make this happen stable and reliably in time for the next 5.0.2 update. I'm very, very sorry, but them's the breaks.