Default blend mode
Posted: Tue Nov 08, 2016 07:09
Here's a strange one that took me ages to find. I thought my plugins were causing some problem. The Opacity slider had a strange effect of making brightness levels either black or not.
It turned out that I had changed from the default "plugins\vfx" folder to another one that had the standard FFGL plugins in it. There is only only one blend mode plugin "FFGLLumaKey.dll" and this was selected by Arena when it started which then affected the the Opacity slider.
In the layer panel, blend mode appears as "none" but in fact Lumakey was being used. If Lumakey is selected as a blend mode, there is no "none" option to return to.
This can be resolved by copying "FFGLadd.dll" to the plugin folder, then that is selected as the default and the "none" option does not appear. If any other blend mode plugin is in the folder, it can also be selected. But again there is no "none" option to return to.
Is it possible to have a "none" blend mode option rather than requiring FFGLadd to be in the plugin folder.
It turned out that I had changed from the default "plugins\vfx" folder to another one that had the standard FFGL plugins in it. There is only only one blend mode plugin "FFGLLumaKey.dll" and this was selected by Arena when it started which then affected the the Opacity slider.
In the layer panel, blend mode appears as "none" but in fact Lumakey was being used. If Lumakey is selected as a blend mode, there is no "none" option to return to.
This can be resolved by copying "FFGLadd.dll" to the plugin folder, then that is selected as the default and the "none" option does not appear. If any other blend mode plugin is in the folder, it can also be selected. But again there is no "none" option to return to.
Is it possible to have a "none" blend mode option rather than requiring FFGLadd to be in the plugin folder.