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Tint/recolour to a specific RGB value

Posted: Thu Jan 19, 2017 19:15
by anthonydiehl
Is there a way/trick to tinting or recolouring media to a specific RGB vaue? For example, I have a solid white circle on black and want to tint it to a specific RGB value (ie 122,45,35). As far as I can see, resolume only allows for HSL adjustments and not objective RGB values. Any ideas how to do this or a creative work around?

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Re: Tint/recolour to a specific RGB value

Posted: Thu Jan 19, 2017 19:25
by Joris
HSL is just a different way to express color values, just like Hex is. You can get exactly the same colors with HSL as you can with RGB or Hex. Most graphical applications will let you switch between RGB, Hex and HSL when displaying color values.

If you just have the RGB values to work with, you can use a converter if you want to go from one to the other: http://www.rapidtables.com/convert/color/rgb-to-hsv.htm

Re: Tint/recolour to a specific RGB value

Posted: Thu Jan 19, 2017 23:18
by anthonydiehl
Cool, thanks.

Saturation and Lightness make sense for dialing in in resolume since they are on a 0-100 scale. What about getting precise Hue? Its 0-1 in resolume but 0-360 in a typical HSL value.

Re: Tint/recolour to a specific RGB value

Posted: Thu Jan 19, 2017 23:31
by Joris
Just divide by 360 :)

Re: Tint/recolour to a specific RGB value

Posted: Thu Jan 19, 2017 23:41
by Zoltán
drop an automask effect to make the black transparent,
use an InvertRGB to make the circle black
and use another invert RGB to dial your color
putting in
R: 122/255
G: 45/255
B: 35/255
the value field should get you the exact color.

assuming you only need the circle.