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Quickest way from images/animation to DXV?

Posted: Wed Feb 15, 2017 12:48
by Daisuk
Hi there! I'm making stop motion animations in Photoshop by saving one and one image at a time. I've tried rendering in Photoshop to Quicktime movie file, and then open this file in Quicktime to export it to DXV file format - but the video file is just white/blank. I've tried converting the .mp4 file I get from Photoshop to DXV through Streamclip, but Streamclip tells me "can't prepare video file".

So! I basically have a bunch of images I want to use as an animation in Resolume. How would you go about doing this? I know I could use the Adobe Media Encoder to somehow convert the outcoming video from Photoshop to DXV, but I don't have the cash for Media Encoder, so looking for alternatives.

Any suggestions would be much appreciated! :)

Re: Quickest way from images/animation to DXV?

Posted: Thu Feb 16, 2017 00:10
by Arvol
are you saving your pictures as a single frame image, or are you making an animation in photoshop and saving that as a animation movie file?

Have you tried exporting as an animated gif and then converting that?

Re: Quickest way from images/animation to DXV?

Posted: Thu Feb 16, 2017 12:36
by Daisuk
Hey! Thanks for your answer. I'm doing both, actually. Saving as single frames, but then importing them back into Photoshop (with the timeline feature) and rendering as video.

I haven't tried exporting as GIF yet, I just imagine the quality would be pretty bad, but maybe not? I'll give it a go.

I downloaded a trial of Adobe Media Encoder, and got it working just fine with that (after reading a good tip on here about it), but not sure how long the trial lasts (it doesn't really say in the program).

Anyway, thanks a lot for your reply. :)

Re: Quickest way from images/animation to DXV?

Posted: Thu Feb 16, 2017 12:52
by Oaktown
I just tested exporting several video made from PNG files with Photoshop on a Mac running 10.12.3 and I can open them no problems with Quicktime 7 Pro, Quicktime 10.4 Player and MPEG Streamclip 1.9.3b8.

Are you on a PC or a Mac?

Are you running the most current version of Photoshop which is 2017.0.1 release?

Re: Quickest way from images/animation to DXV?

Posted: Thu Feb 16, 2017 15:11
by Daisuk
Oaktown wrote:I just tested exporting several video made from PNG files with Photoshop on a Mac running 10.12.3 and I can open them no problems with Quicktime 7 Pro, Quicktime 10.4 Player and MPEG Streamclip 1.9.3b8.

Are you on a PC or a Mac?

Are you running the most current version of Photoshop which is 2017.0.1 release?
Hey! Thanks. I'm on Photoshop CS6. I can also open the video rendered in Photoshop in QuickTime, but when exporting from QuickTime to dxv the video file turns up just white in resolume. I cant get streamlip to export the file to dxv at all.

Re: Quickest way from images/animation to DXV?

Posted: Thu Feb 16, 2017 16:55
by Oaktown
What are your export settings in CS6?

Are you on Mac or PC?

Are you exporting in Animation High Quality codec as progressive with straight alpha channel rendering? If not that would be my recommendation.

I tested upper field and lower field priority out of Photoshop and reversed the re-rendering in MPEG Streamclip and it still renders correctly.

Re: Quickest way from images/animation to DXV?

Posted: Thu Feb 16, 2017 17:30
by Oaktown
2nd post in a row.

Also, if your DXV files turn white in Resolume, it's possible you've rendered with a white alpha matte in Photoshop and it is covering your whole clip so make sure you've rendered in progressive and set the clip to progressive in Resolume.

Take a look at this post (and thread) to understand matting better.

Re: Quickest way from images/animation to DXV?

Posted: Thu Feb 16, 2017 19:52
by Daisuk
Sweet, thanks a lot for your help, Oaktown. I'll check that out when I get the chance tomorrow. :) Many thanks!

Re: Quickest way from images/animation to DXV?

Posted: Fri Feb 17, 2017 13:40
by Daisuk
Oaktown wrote:What are your export settings in CS6?

Are you on Mac or PC?

Are you exporting in Animation High Quality codec as progressive with straight alpha channel rendering? If not that would be my recommendation.

I tested upper field and lower field priority out of Photoshop and reversed the re-rendering in MPEG Streamclip and it still renders correctly.
Using your rendering settings from Photoshop worked wonders! Thanks a lot! :)