Tunnel-Tileable Textures.
Posted: Sat Mar 03, 2018 21:40
Using a texture for the Tunnel effect at the same resolution as the composition produces very low resolution on the texture closet to the camera. A Texture Rep parameter like in Terrain would be phenomenal. Also, where the tunnel begins and ends, it's not connected, so using any sort of wobble or twist breaks patterns, and leaves a gap with Alpha showing through.
<3 Much love, you're doing great, guys.
<3 Much love, you're doing great, guys.