Blend Mode Definitions
Posted: Thu Jan 24, 2019 12:35
Hey Rez Fam,
I'm using Arena 6.1.1, and have been trying to make mental notes of all the blend modes so switching between them all and creating the transitions I want is a breeze.
I read this post giving definitions: viewtopic.php?f=5&t=13685&p=56207&hilit ... ist#p56207
But that was made to explain Arena 4, so it's a little outdated.
I'm still missing the definitions for:
50 Distance
50 Mask
50 Subtract
Cut
The reason I'm asking is because, yes, I did play around already and got a general idea of what they do. But I want to know what they do specifically on a technical level (e.g. alpha channel fades, RBG value changes, etc.), so I don't have something going on on-screen that i didn't want; to make transitions smoother, and executing them on the fly easier.
I get how they work with my planned clips, but knowing how the modes interact with clips better will let me use them more efficiently in regards to on the fly mixing.
Thanks for your time!
I'm using Arena 6.1.1, and have been trying to make mental notes of all the blend modes so switching between them all and creating the transitions I want is a breeze.
I read this post giving definitions: viewtopic.php?f=5&t=13685&p=56207&hilit ... ist#p56207
But that was made to explain Arena 4, so it's a little outdated.
I'm still missing the definitions for:
50 Distance
50 Mask
50 Subtract
Cut
The reason I'm asking is because, yes, I did play around already and got a general idea of what they do. But I want to know what they do specifically on a technical level (e.g. alpha channel fades, RBG value changes, etc.), so I don't have something going on on-screen that i didn't want; to make transitions smoother, and executing them on the fly easier.
I get how they work with my planned clips, but knowing how the modes interact with clips better will let me use them more efficiently in regards to on the fly mixing.
Thanks for your time!