Internal routing via parameter controll ffgl
Posted: Wed Aug 07, 2019 22:17
Hi,
I am trying to figure out a way for internal parameter routing / accessing.
For now there is a way over osc with port hussle.
Is that possible in ffgl development to access internal resolume controls?
I would like to develop a effect or generator plug in that allows to
Trigger user defined controls inside resolume.
For example:
A user Dropdown menu for layer choose
A Fader below with Dynamic values to trigger clips in that choose layer.
Thanks alot
Best erik
I am trying to figure out a way for internal parameter routing / accessing.
For now there is a way over osc with port hussle.
Is that possible in ffgl development to access internal resolume controls?
I would like to develop a effect or generator plug in that allows to
Trigger user defined controls inside resolume.
For example:
A user Dropdown menu for layer choose
A Fader below with Dynamic values to trigger clips in that choose layer.
Thanks alot

Best erik