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R7 stutter than crashes after long run time

Posted: Wed Jan 01, 2020 13:13
by boris.lema
I saw a post here where someone also had this problem but can’t find it.
This NYE gig I had problems where resolume 7 begins to stutter/midi delays and than crashes after a long running time. Sometimes 2 sometimes 4hours of running.
Anyone knowing a solution for this or are they working on a solution?

Re: R7 stutter than crashes after long run time

Posted: Wed Jan 01, 2020 20:18
by Zoltán

Re: R7 stutter than crashes after long run time

Posted: Thu Jan 02, 2020 10:25
by boris.lema
Zoltán wrote: Wed Jan 01, 2020 20:18 You mean this? viewtopic.php?f=12&t=19393
Oh yes indeed!

Re: R7 stutter than crashes after long run time

Posted: Thu Jan 02, 2020 10:31
by boris.lema
This and the optimus workaround thing makes R7 not stable for me. This weekend I will downgrade my new server (with all the problems) to r6 and see if this fixes all the problems.

If so it’s a r7 thing. Will keep you posted on this

Re: R7 stutter than crashes after long run time

Posted: Thu Jan 02, 2020 15:29
by Arvol
Optimus is going to be a global Resolume (among other applications) problem, downgrading to 6 won't fix that.
Getting a PC without an intel gpu will, however.

Re: R7 stutter than crashes after long run time

Posted: Thu Jan 02, 2020 16:50
by boris.lema
Arvol wrote: Thu Jan 02, 2020 15:29 Optimus is going to be a global Resolume (among other applications) problem, downgrading to 6 won't fix that.
Getting a PC without an intel gpu will, however.
I don’t know if it’s really optimus. Because if I have a full hd wall there is no problem... when I’m going for 4K it’s a problem. Probably because my monitor is 1080p...

Re: R7 stutter than crashes after long run time

Posted: Sun Jan 05, 2020 20:20
by visionjenoma
I also have the same problem.
I have a CLEVO laptop with 2 SSD (1- for my OS, 2- for my visuals), Windows 10 PRO Original, 48GB of RAM and an NVIDIA GeForce GTX 1070 graphics card.
I have been using Resolume Arena 6 in all my events and I have never had problems but now with R7 I am somewhat disappointed with the stability of the program when sending FPS.
Are you working with a new composition or is it a composition that you already had in R6?
I believe that this and other problems come because we are using old R6 compositions that they are not doing well in R7.