Visual Programming of Laser Fixtures (new product!)
Posted: Thu Oct 29, 2020 17:15
Hi all,
As a VJ by night and engineer/product designer by day, I have been working on a side project utilizing Resolume as a graphical driver for "virtual lighting" effects that can be accomplished with a custom fixture I am developing.
As VJing with large LED screens becomes more popular in most smaller EDM venues, and many lighting desingers work on seperate consoles, and I see a need to integrate certain lighting effects (i.e. lasers) visually so that the lighting and visuals remain in sync. It is also possible to allow traveling VJs to perform the same show at different venus since every one of these fixtures would be identical. Thus as a VJ you would map your screens as normal, and then map your fixtures (numbers, master/slave, mirroring, etc.) utilizing the same effects. For home VJs this technology is far beyond what currently exists on the market at a considerably cheaper price as well (sorry Guitar Center).
I can currently emulate strobes, washes, beams, lasers, moving heads, etc. using Resolume's built-in generators, and am working on developing new generator presets which make simulating and animating fixtures easier than traditional console design.
I would love to know if anyone has tooled around with this idea, or if you forsee any limitations in this concept. The proof of concept fixtures are built and tested, and the prototypes will be manufactured by the end of the year. The hope is to have production fixtures availiable for mid-to-late-2021, so I am working hard to figure out aditional features that I can implement, or other considerations that I may not have thought about.
Let me know your thoughts!
Josh
As a VJ by night and engineer/product designer by day, I have been working on a side project utilizing Resolume as a graphical driver for "virtual lighting" effects that can be accomplished with a custom fixture I am developing.
As VJing with large LED screens becomes more popular in most smaller EDM venues, and many lighting desingers work on seperate consoles, and I see a need to integrate certain lighting effects (i.e. lasers) visually so that the lighting and visuals remain in sync. It is also possible to allow traveling VJs to perform the same show at different venus since every one of these fixtures would be identical. Thus as a VJ you would map your screens as normal, and then map your fixtures (numbers, master/slave, mirroring, etc.) utilizing the same effects. For home VJs this technology is far beyond what currently exists on the market at a considerably cheaper price as well (sorry Guitar Center).
I can currently emulate strobes, washes, beams, lasers, moving heads, etc. using Resolume's built-in generators, and am working on developing new generator presets which make simulating and animating fixtures easier than traditional console design.
I would love to know if anyone has tooled around with this idea, or if you forsee any limitations in this concept. The proof of concept fixtures are built and tested, and the prototypes will be manufactured by the end of the year. The hope is to have production fixtures availiable for mid-to-late-2021, so I am working hard to figure out aditional features that I can implement, or other considerations that I may not have thought about.
Let me know your thoughts!
Josh