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Pixel Mapping fixtures with fine control of colors
Posted: Wed Apr 07, 2021 00:14
by rolandmc
If the fixture has fine control of RGB, it doesn't look like it's supported for pixel mapping in Resolume... Is there a workaround that I'm not aware of? I'd be perfectly happy with not touching the fine channels at all in this case, but it doesn't look like I can individually address the R, G, and B channels, they always patch sequentially.
Thank you.
Re: Pixel Mapping fixtures with fine control of colors
Posted: Wed Apr 07, 2021 10:52
by Zoltán
Indeed, 16 bit DMX output is not supported currently.
Moved to feature requests.
Re: Pixel Mapping fixtures with fine control of colors
Posted: Thu May 20, 2021 23:07
by Programfeed
+1 for 16-bit DMX output support
Re: Pixel Mapping fixtures with fine control of colors
Posted: Fri May 21, 2021 06:25
by drazkers
Is quite handy these days, all my XR gigs in particular don't use any 8bit dmx.
Re: Pixel Mapping fixtures with fine control of colors
Posted: Thu Oct 13, 2022 09:52
by all-ard@all-ard.nl
yes,
16 bit colour control is essential n 2022, as earlier in reaction, all gigs got only 16bit apart of some rgb par cans
Is there a time path known when this will be implemented
Allard
Re: Pixel Mapping fixtures with fine control of colors
Posted: Sat Jan 28, 2023 00:39
by Jambalob
Zoltán wrote: Wed Apr 07, 2021 10:52
Indeed, 16 bit DMX output is not supported currently.
Moved to feature requests.
Any movement on this?
Re: Pixel Mapping fixtures with fine control of colors
Posted: Tue Jan 31, 2023 22:14
by curtislx@hotmail.com
I would also really really really love 16bit colour options for fixture creation.
Let's just say that it's so I can "boldly go where no one has gone before" if you catch my drift.