alpha premult issues
Posted: Thu Sep 09, 2021 05:29
Hi, having some issues importing a sequence with an (Straight not Premult) alpha channel embedded.
Rendered out of Davinci with Straight Alpha. In Fusion Studio I can see full RGB channel.
When I place directly into Resolume or Alley it Premults, leaving unwanted black RGB info around eye.
Any help most welcomed. Cheers.
Rendered out of Davinci with Straight Alpha. In Fusion Studio I can see full RGB channel.
When I place directly into Resolume or Alley it Premults, leaving unwanted black RGB info around eye.
Any help most welcomed. Cheers.