MacBook Pro (2017/2019) output issue
Posted: Fri Mar 04, 2022 11:29
Hi!
I'm currently having a problem with a LED wall setup.
Let me first give you an overview:
Windows-PC with Resolume Arena - HDMI Cable - Video Scaler (which is actually just acting as a DVI splitter and HDMI-DVI converter) - DVI - Sending Cards - Receiving Cards - LED Wall
Scaler is set to 1080p60. Every slice of the wall is within this area.
Everything is fine with Windows and the custom Advanced Output of Resolume.
When I connect my MacBook Pro (15" 2017) via the same HDMI input to the video scaler the edges of the slices are kind of "bleeding". Some slices that are directly next to each other (couldn't make one slice because of pixel real estate - also no chance for a 4K input) are divided by one pixel or they mash together and become a little brighter. Of course I tried to move the slices in the output map to compensate it, but this doesn't work. If I move them closer thy start to blend into each other, if I move them apart, a black pixel line appears (of course). Even half-pixel steps don't help in any way.
The same issue with a MacBook Pro (16" 2019).
Now the interesting part of the story: a M1 MacBook doesn't show this effect. The output is perfect, like on the Windows machine.
So my conclusion so far:
It must be something to do with the GPU. Both MacBooks have a Radeon inside, the Windows machine has got a nVidia GeForce *something* and the MacBook M1, well the M1.
All machines run the latest Resolume Arena version.
I have attached an image to show the difference on a simple red solid.
Did anyone else have this problem? Any suggestions on how to solve this?
I'm currently having a problem with a LED wall setup.
Let me first give you an overview:
Windows-PC with Resolume Arena - HDMI Cable - Video Scaler (which is actually just acting as a DVI splitter and HDMI-DVI converter) - DVI - Sending Cards - Receiving Cards - LED Wall
Scaler is set to 1080p60. Every slice of the wall is within this area.
Everything is fine with Windows and the custom Advanced Output of Resolume.
When I connect my MacBook Pro (15" 2017) via the same HDMI input to the video scaler the edges of the slices are kind of "bleeding". Some slices that are directly next to each other (couldn't make one slice because of pixel real estate - also no chance for a 4K input) are divided by one pixel or they mash together and become a little brighter. Of course I tried to move the slices in the output map to compensate it, but this doesn't work. If I move them closer thy start to blend into each other, if I move them apart, a black pixel line appears (of course). Even half-pixel steps don't help in any way.
The same issue with a MacBook Pro (16" 2019).
Now the interesting part of the story: a M1 MacBook doesn't show this effect. The output is perfect, like on the Windows machine.
So my conclusion so far:
It must be something to do with the GPU. Both MacBooks have a Radeon inside, the Windows machine has got a nVidia GeForce *something* and the MacBook M1, well the M1.
All machines run the latest Resolume Arena version.
I have attached an image to show the difference on a simple red solid.
Did anyone else have this problem? Any suggestions on how to solve this?