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Re: Low frame rate with slice effects

Posted: Wed Feb 01, 2023 15:57
by Godzil
Godzil wrote: Mon Jan 30, 2023 17:10
Zoltán wrote: Thu Aug 18, 2022 12:13 Yes, indeed, there is some overhead with Wire patches. We're looking into it.
hi any updates?
i guess no updates...

Re: Low frame rate with slice effects

Posted: Sun Feb 05, 2023 19:15
by cosmowe
seems so :)

Re: Low frame rate with slice effects

Posted: Thu Feb 09, 2023 14:22
by Godzil
cosmowe wrote: Sun Feb 05, 2023 19:15seems so :)
that's sad :?

Re: Low frame rate with slice effects

Posted: Sun Apr 09, 2023 11:26
by Godzil
7.14 with no changes... so may be in 7.15 we'll finally be able to work with Slice Outline effect like it should be?

Re: Low frame rate with slice effects

Posted: Sun Apr 09, 2023 18:56
by Arvol
Create your own in Wire using meshes and your problems are solved. This is new to 7.14.

Re: Low frame rate with slice effects

Posted: Mon Apr 10, 2023 07:22
by Godzil
Arvol wrote: Sun Apr 09, 2023 18:56 Create your own in Wire using meshes and your problems are solved. This is new to 7.14.
can you give an example how u'r creating in Wire the Slice Outline effect that's working with Bezier lines, pls?

Re: Low frame rate with slice effects

Posted: Mon Apr 10, 2023 14:43
by Arvol
Rectangle to Mesh, using Slice Info for translation. Then duplicate the previous with a float for the scale, then mask out the 2 for the outline.

Re: Low frame rate with slice effects

Posted: Mon Apr 10, 2023 15:43
by Godzil
Arvol wrote: Mon Apr 10, 2023 14:43 Rectangle to Mesh, using Slice Info for translation. Then duplicate the previous with a float for the scale, then mask out the 2 for the outline.
if it's so easy and simple, then why KPT HIPPO's SLICE EDGE still doesn't work well in 7.14?

Re: Low frame rate with slice effects

Posted: Mon Apr 10, 2023 15:57
by Arvol
Couldn't tell you as I'm not that person ;)
I wrote Tracer back in 2016 and have been working with slice outlines for a while now. I'm waiting to update Tracer to meshes because I want localized feeback (not currently possible), but I might release it now anyways and just update it when that becomes a thing. I've been able to push 100+ slices and keep my fps happy.

Re: Low frame rate with slice effects

Posted: Mon Apr 10, 2023 16:10
by Godzil
Arvol wrote: Mon Apr 10, 2023 15:57
sounds good :)
that's what he wrote: Waiting for Resolume to allow to fetch polygons as meshes as well.