Creating perfect loops (calculating multiples)
Posted: Tue Aug 08, 2023 14:38
So I understand how to add up the total time for each effect and I understand how to get the multiple of each and then set the autopilot to the appropriate number of loops based on that information however...
when i go to render to file it still isn't a perfect loop so to the offset of some effects still not matching up for that multiple. I have even tried doubling the multiple, but same issue.
It is hard to explain maybe, but I'm sure someone here will understand. Is there a way of Resolume knowing after a certain number of loops whether the state of the clip is at the same configuration as when the clip began? This would be highly useful to be able to have calculated so you know how long a perfect loop would be as you change the speed, length, etc of automated effects using timeline or bpm.
Some similar function to how ableton has stats in the bottom left corner when selecting a number of beats, measures, etc.
Again so for instance if i have a rotation and set it to speed .5 at length of 5 seconds then the perfect loop would be 10 seconds. If I also have a color shift of .1 speed at 5 seconds then the perfect loop should be 50 seconds. It gets more complicated though the more effects you have at different speeds and the multiple calculation does not provide perfect loops.
(Also, in Alley it is incredibly cumbersome to have to drag the playhead arrow at the bottom instead of being able to click anywhere on the timeline and have it play from there. To be fair this is an issue for all playheads in resolume everywhere. An option to move playhead to clicked location whn clicking on a timeline would be beneficial.)
If anyone has any suggestions on how to better calculate how to obtain a perfect loop (ie when the clip is back to its starting state) please let me know.
https://youtu.be/v2nS5WGIRqs
In the video you can see that the rotation of the big rings individually are on a separate timing than the overall rotation. Pair that with the color shift an well...
Effect: Speed / Seconds
Shaper
Color brightness: 1 / 2.5
Transform
Rotation Z: .25 / .5
Linear Cloner
Start Rotation: .1 / 5
Distortion: 1 / 5
Master Rotation: .5 / 5
The multiple would be 100, so the autopilot is set to 20. This however does not give a perfect loop.
Thank you everyone!
when i go to render to file it still isn't a perfect loop so to the offset of some effects still not matching up for that multiple. I have even tried doubling the multiple, but same issue.
It is hard to explain maybe, but I'm sure someone here will understand. Is there a way of Resolume knowing after a certain number of loops whether the state of the clip is at the same configuration as when the clip began? This would be highly useful to be able to have calculated so you know how long a perfect loop would be as you change the speed, length, etc of automated effects using timeline or bpm.
Some similar function to how ableton has stats in the bottom left corner when selecting a number of beats, measures, etc.
Again so for instance if i have a rotation and set it to speed .5 at length of 5 seconds then the perfect loop would be 10 seconds. If I also have a color shift of .1 speed at 5 seconds then the perfect loop should be 50 seconds. It gets more complicated though the more effects you have at different speeds and the multiple calculation does not provide perfect loops.
(Also, in Alley it is incredibly cumbersome to have to drag the playhead arrow at the bottom instead of being able to click anywhere on the timeline and have it play from there. To be fair this is an issue for all playheads in resolume everywhere. An option to move playhead to clicked location whn clicking on a timeline would be beneficial.)
If anyone has any suggestions on how to better calculate how to obtain a perfect loop (ie when the clip is back to its starting state) please let me know.
https://youtu.be/v2nS5WGIRqs
In the video you can see that the rotation of the big rings individually are on a separate timing than the overall rotation. Pair that with the color shift an well...
Effect: Speed / Seconds
Shaper
Color brightness: 1 / 2.5
Transform
Rotation Z: .25 / .5
Linear Cloner
Start Rotation: .1 / 5
Distortion: 1 / 5
Master Rotation: .5 / 5
The multiple would be 100, so the autopilot is set to 20. This however does not give a perfect loop.
Thank you everyone!