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Some Soft Blur

Posted: Mon Jul 15, 2024 18:44
by Sjan Top
Hi there folks!

i was thinking, what if you blur the bright pixels more than the dark ones.
Apparently it gives a very nice soft blur, bloomy. Here is a patch for you all to play with.
Bits of the patch are renderd at 16bit to get nice blending, so try the 1/4 render scale, if you are losing more fps then your convertible with.

Re: Some Soft Blur

Posted: Mon Jul 15, 2024 22:08
by Arvol
10 Instances of Blur is pretty expensive. If you can remove the Linear node that should help.

Re: Some Soft Blur

Posted: Tue Jul 16, 2024 06:20
by Sjan Top
i'm aware of the expensive nature of blur.
Without the instances the whole concept is net going to work.
Here is a update with more performance options (16bit/8bit/nr. of instances)