BUGS: Audio Reverse or Rewind/Forward/Bouncing/Scratching
Posted: Fri Mar 20, 2009 01:23
Hi Bart & Edwin,
I love the new version of Resolume you guys are developing. It is a slight paradigm shift away from the 2.41 way of thinking but way more powerful! An incredible framework has been laid down and I am excited to see how Resolume Avenue will progress.
Here are the main bugs I have noticed so far, and are seriously impacting my ability to use this out live, listed below. I know you guys are busy, but if you could take care of these critical bugs I would appreciate it:
BUG #1) You cannot play an audio clip in reverse if it is a minute or longer. When you try to reverse a clip containing audio, it makes a terrible SCREECHING noise and freezes the software. Sometimes, it will crash it.
I wasn't even aware you could play a clip in reverse with audio in it until I read a thread and went back to test the stock footage that came with it. I tried loading up one of my own content which is around a minute long (both with the audio and video files contained within the same file, and a seperate .MOV (audioless) and .WAV file combined in the software, and nothing worked. I also loaded some .WAV files purchased from beatport and could not reverse/go in forward either.
I tried rendering shorter loops, from 5-10 seconds and these ended up working great! I can alter pitch/bpm and reverse, forward play, and trigger cue points all while affecting the audio. This was one of the ground breakers and I decided to commit to giving this application serious consideration after knowing that it IS possible to scratch audio & video, albeit buggy as hell right now.
Reading the description inside the software, it says that you can add video clips and audio clips of any length, but this is a bit deceptive because you cannot reverse play audio for clips longer than probably 10 seconds (i only tested 10 seconds and 1 minute so I don't know the cutoff)
BUG #2) When trying to MIDI map to transport controls <contextual or application> (for rewind and forward, to essentially scratch audio / video), it will make the software crash when trying to scratch/bounce/reverse audiovisual clips (same clips that work by using the mouse or keyboard).
The only way I have been able to get around this is mapping to the keyboard instead or using the mouse, which work GREAT! It is only when using MIDI transport controls to scratch audiovisual clips that will make my software crash.
For example, on my UC-33 I have buttons 7 8 and 9 mapped to layer 3's :backwards, pause/play, and forwards. When I have an audiovisual clip and hit reverse on the MIDI controller, it will cause the application to crash or screech in the audio. However, if instead of hitting the 7 button on my MIDI controller but map the 7 to the numpad on the keyboard, it will work fine.
I'll update if I have any more bugs to report. Hope you understood what I meant, if not please let me know and I will definitely give more info.
Thanks!
I love the new version of Resolume you guys are developing. It is a slight paradigm shift away from the 2.41 way of thinking but way more powerful! An incredible framework has been laid down and I am excited to see how Resolume Avenue will progress.
Here are the main bugs I have noticed so far, and are seriously impacting my ability to use this out live, listed below. I know you guys are busy, but if you could take care of these critical bugs I would appreciate it:
BUG #1) You cannot play an audio clip in reverse if it is a minute or longer. When you try to reverse a clip containing audio, it makes a terrible SCREECHING noise and freezes the software. Sometimes, it will crash it.
I wasn't even aware you could play a clip in reverse with audio in it until I read a thread and went back to test the stock footage that came with it. I tried loading up one of my own content which is around a minute long (both with the audio and video files contained within the same file, and a seperate .MOV (audioless) and .WAV file combined in the software, and nothing worked. I also loaded some .WAV files purchased from beatport and could not reverse/go in forward either.
I tried rendering shorter loops, from 5-10 seconds and these ended up working great! I can alter pitch/bpm and reverse, forward play, and trigger cue points all while affecting the audio. This was one of the ground breakers and I decided to commit to giving this application serious consideration after knowing that it IS possible to scratch audio & video, albeit buggy as hell right now.
Reading the description inside the software, it says that you can add video clips and audio clips of any length, but this is a bit deceptive because you cannot reverse play audio for clips longer than probably 10 seconds (i only tested 10 seconds and 1 minute so I don't know the cutoff)
BUG #2) When trying to MIDI map to transport controls <contextual or application> (for rewind and forward, to essentially scratch audio / video), it will make the software crash when trying to scratch/bounce/reverse audiovisual clips (same clips that work by using the mouse or keyboard).
The only way I have been able to get around this is mapping to the keyboard instead or using the mouse, which work GREAT! It is only when using MIDI transport controls to scratch audiovisual clips that will make my software crash.
For example, on my UC-33 I have buttons 7 8 and 9 mapped to layer 3's :backwards, pause/play, and forwards. When I have an audiovisual clip and hit reverse on the MIDI controller, it will cause the application to crash or screech in the audio. However, if instead of hitting the 7 button on my MIDI controller but map the 7 to the numpad on the keyboard, it will work fine.
I'll update if I have any more bugs to report. Hope you understood what I meant, if not please let me know and I will definitely give more info.
Thanks!