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Audio FFT in both directions

Posted: Sun Jul 18, 2010 22:18
by ROTOR
Hey,

I guess this will be tough to explain - but I try:

I'd really like to have the possibility like when playing back clips that they play forward and then backwards - this feature is missing for the audio FFT - I think this is quite important since a lot of effects won't loop fine when always starting at the beginning [like for color effects the color is 'jumping' etc.].

Hope you got what I meant.

Cheers

Re: Audio FFT in both directions

Posted: Tue Jul 20, 2010 11:22
by Joris
Hey Rotor

I'm afraid I don't quite understand what you mean. If you link a parameter to Audio FFT, it will react to the incoming sound frequencies, and won't play by itself. So looping doesn't really come into it. If the volume is loud, the parameter will move to the right, if the volume is low, the parameter will move to the left.

For looping a parameter, the timeline mode is probably the way to go.

I hope that answers your question, if not, could you explain it again? ;)

Joris

Re: Audio FFT in both directions

Posted: Tue Jul 20, 2010 13:32
by edwin
I think Rotor wants the Audio FFT to bounce, so if you use the additive function it bounces when it reaches the max value.

Re: Audio FFT in both directions

Posted: Tue Jul 20, 2010 14:36
by Tschoepler
definitely +1

Re: Audio FFT in both directions

Posted: Tue Jul 20, 2010 15:25
by Joris
Ah yes, I forgot about those little plus and minus icons. My bad ;)

I'll make a feature request then!

Joris

Re: Audio FFT in both directions

Posted: Tue Jul 20, 2010 19:19
by ROTOR
Thanks a lot! [yes - would have been easier with the word 'bounce' :)]

I'm really looking forward to use this feature!