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Deck Switching Needs More Improvement with Flash

Posted: Sat Aug 07, 2010 03:38
by craftycurate
It's that old chestnut again. Most of my R3 sets use a lot of Flash anims, and despite the improvements, Flash output still stops completely while deck switching is taking place. This means I have to work with one huge deck all the time.

In a previous thread about this one of the developers said that Flash was handled in the same thread as deck switching, which explains the slowdown. I used a file system monitor during a deck switch (to a deck with 35 items in it) and 22,000 file system operations were triggered by Avenue.exe in that time. I don't understand all the ins and outs, and a lot of that will be OS stuff, but it looks like each file was scanned in its entirety (up to the EOF marker) as well as the XML preview file. I can't help wondering if the whole thing can't be optimised significantly.

Could I put in a plea for this to be looked at again, because it is a big issue for me.

Cheers
Richard

Re: Deck Switching Needs More Improvement with Flash

Posted: Mon Aug 09, 2010 14:43
by Joris
Hey Richard

Deck switching was already significantly optimized on the 3.1.3 release. Nevertheless I see how frustrating this can be, so I'll put in your request.

Joris

Re: Deck Switching Needs More Improvement with Flash

Posted: Mon Aug 09, 2010 15:05
by craftycurate
Hi

Yes, it was significantly optimised for video, which works well now, but not for Flash! Bart mentioned at the time that video switching and Flash use the same thread, hence the slowdown.

Thanks for entering request.

Cheers
Richard