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Loop IN/Out Function

Posted: Fri Mar 16, 2012 22:22
by Vjcheshire
Hey maybe this is already in R4 and I haven't found it (but if not should definitely be added).

What I'm thinking of is some quick loop in/out function for larger clips. Basically you could either map 2 keys ro midi or setup two hot keys on the keyboard. One would be to move the clip start point to exactly where you are in the active timeline. The second key would be to move the clip end point.

Basically it would mimic the looping functions of most dj programs with the loop in and loop out buttons. And then you could send the data from say Traktor to R4 and when the dj loops a section, the video loops just that section as well.

Hopefully this is already in the program and I just haven't found.

Re: Loop IN/Out Function

Posted: Mon Mar 19, 2012 11:17
by Joris
LoopPointInOut.png
LoopPointInOut.png (8.25 KiB) Viewed 6076 times
Using the default Application Key Map, the in and out point of a clip are mapped to I and O on the keyboard. You can of course use any keys you want instead.

Re: Loop IN/Out Function

Posted: Mon Mar 19, 2012 12:08
by cosmowe
Okay...nice.. and how to reset the in and out via keyboard?

Re: Loop IN/Out Function

Posted: Mon Mar 19, 2012 17:05
by dirtyjohn_lv
Since this was brought up, what are the OSC address for the in/out points.

Having a hard time figuring it out. Using Lemur's breakpoint, I can use 3 points locked on the y axis. I can get the center point to animate with Res4 transport, but the in/out point don't show up in the interface

Re: Loop IN/Out Function

Posted: Tue Mar 20, 2012 09:42
by Joris
For the in and out points, you would send a three part OSC message to /activeclip/video/position/values, with the playhead value inpoint value outpoint value

So to set the inpoint at 0.25, the outpoint at 0.75 and the playhead to 0.5, you would send /activeclip/video/position/values/0.5 0.25 0.75