I think I'm following the directions properly.
http://img836.imageshack.us/img836/3181/screen0.th.png
Run the example, build with just depreciated char* warnings, but the resulting file I get looks like this:
http://img842.imageshack.us/img842/2797/screen2p.th.png
Resolume won't recognize it ...
Search found 3 matches
- Tue Aug 31, 2010 17:40
- Forum: Developers Developers Developers
- Topic: ofxFFGLPlugin
- Replies: 6
- Views: 12558
- Sat Aug 28, 2010 22:26
- Forum: Developers Developers Developers
- Topic: ofxFFGLPlugin
- Replies: 6
- Views: 12558
ofxFFGLPlugin
Anyone got this working on a mac with Snow Leopard and XCode 3.2?
Considering in the instructions you talk about adding dll's, is this add-on only Windows compatible?
Packages compile fine, but Resolume doesn't recognize the output.
Would love to get this working . . . .
Considering in the instructions you talk about adding dll's, is this add-on only Windows compatible?
Packages compile fine, but Resolume doesn't recognize the output.
Would love to get this working . . . .
- Sat Aug 28, 2010 22:22
- Forum: News! Extra! Extra! Read all about it!
- Topic: Great news from the FreeFrame front!
- Replies: 17
- Views: 34702
Re: Great news from the FreeFrame front!
This doesn't work with 3.2 for me either. I'm pretty skilled in OF, builds and compile fines.
Something about the new resolume doesn't recognize the wrapped plugin.
Even the icon for the wrapped package looks different than the icon for the stock plugins.
Help?
Something about the new resolume doesn't recognize the wrapped plugin.
Even the icon for the wrapped package looks different than the icon for the stock plugins.
Help?