I have a large install that incorporates many video outputs, lots of layering, and lots of artnet mapping. (Currently 48 fully loaded universes with another 48 to come).
Even with the datapaths taking a lot of the workload offt of the video output end, running an i7 with 64gigs of ram, raid ssd's, a ...
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- Sat Aug 06, 2016 09:22
- Forum: Problems? Bugs? Solutions!
- Topic: Artnet and osc
- Replies: 14
- Views: 22733