Search found 5 matches
- Mon May 20, 2019 20:36
- Forum: Problems? Bugs? Solutions!
- Topic: Loading Clip from hdd dynamicly (osc?)
- Replies: 16
- Views: 22882
Re: Loading Clip from hdd dynamicly (osc?)
Is looking for a solution to this also. Would like to be able to swap out images with osc command where you specify a path to new image on the local hard drive or a web URL in the osc string.
- Thu Jul 19, 2018 13:00
- Forum: Problems? Bugs? Solutions!
- Topic: Autoplay, flashing one frame of next clip in transition.
- Replies: 7
- Views: 7540
Re: Autoplay, flashing one frame of next clip in transition.
Also got hit by this. Can provide sample files if needed.
- Thu Nov 09, 2017 19:20
- Forum: Problems? Bugs? Solutions!
- Topic: Arena 5.1.4 memory leak without quicktime
- Replies: 4
- Views: 5564
Re: Arena 5.1.4 memory leak without quicktime
Can't reproduce the error in 6.0.0 with the problematic files that crashed 5.1.4 

- Fri Oct 27, 2017 12:40
- Forum: Problems? Bugs? Solutions!
- Topic: Arena 5.1.4 memory leak without quicktime
- Replies: 4
- Views: 5564
Re: Arena 5.1.4 memory leak without quicktime
We never play sound from Resolume if we need sound we play that from CasparCG. I don't really care if I have QuickTime installed the problem is I just came home from a gig last week where Resolume was crashing from this memory leak bug after about one to one and a half hour of uptime. When testing ...
- Fri Oct 27, 2017 01:35
- Forum: Problems? Bugs? Solutions!
- Topic: Arena 5.1.4 memory leak without quicktime
- Replies: 4
- Views: 5564
Arena 5.1.4 memory leak without quicktime
Running Resolume Arena 5.1.4 on 64 bits Windows 10 and Nvidia graphics card.
Problem: when running example clip without quicktime installed memory will keep increasing until program crashes. The problem increases for every instance of the clip you play for example if you play same clip om multiple ...
Problem: when running example clip without quicktime installed memory will keep increasing until program crashes. The problem increases for every instance of the clip you play for example if you play same clip om multiple ...