1. That's great, this will definitely make my setup perfectly usable in most cases :)
2. Yes, I am sure, that's what Resolume tells me too - when I used ProRes Proxy I had terrible choppiness in SMPTE mode, so no mistakes here for sure! After numerous trials and errors I've been able to get all of ...
Search found 3 matches
- Thu Jun 21, 2018 12:23
- Forum: Problems? Bugs? Solutions!
- Topic: SMPTE - offset calculation and smoothness issues
- Replies: 5
- Views: 5973
- Wed Jun 20, 2018 13:14
- Forum: Problems? Bugs? Solutions!
- Topic: SMPTE - offset calculation and smoothness issues
- Replies: 5
- Views: 5973
Re: SMPTE - offset calculation and smoothness issues
Hi,
Thank you for your insight!
Unfortunately, with the composition set to auto-fps I'm still getting mixed results. Once a particular clip starts playing properly then it's very stable and problem free. Some clips work right out of the box, some require numerous restarts and reimports, and I ...
Thank you for your insight!
Unfortunately, with the composition set to auto-fps I'm still getting mixed results. Once a particular clip starts playing properly then it's very stable and problem free. Some clips work right out of the box, some require numerous restarts and reimports, and I ...
- Wed Jun 20, 2018 08:03
- Forum: Problems? Bugs? Solutions!
- Topic: SMPTE - offset calculation and smoothness issues
- Replies: 5
- Views: 5973
SMPTE - offset calculation and smoothness issues
Hi,
I have a 30 fps composition, with 30 fps DXV clips, no alpha, outputting to a 60 Hz screen, 30 fps SMPTE coming in through a Focusrite Scarlett interface, 30 fps SMPTE set in preferences.
When playing the clips in Timeline mode, everything works great. Unfortunately, I need to use SMPTE, and ...
I have a 30 fps composition, with 30 fps DXV clips, no alpha, outputting to a 60 Hz screen, 30 fps SMPTE coming in through a Focusrite Scarlett interface, 30 fps SMPTE set in preferences.
When playing the clips in Timeline mode, everything works great. Unfortunately, I need to use SMPTE, and ...