Hi! I didn't find anything on the forum. Does Arena support MIDI controllers with motorised faders? Does Arena send out MIDI?
Also what about endless rotaries/knobs? Do we also need MIDI out for that?
This would eliminate my biggest Arena problem - midi mapped values are making sudden jump when ...
Search found 11 matches
- Fri May 24, 2019 09:45
- Forum: Hardware
- Topic: MIDI: Motorised faders / endless knobs
- Replies: 2
- Views: 4457
- Fri Apr 05, 2019 14:52
- Forum: Problems? Bugs? Solutions!
- Topic: Midi 127 values limitation...
- Replies: 7
- Views: 8942
Re: Midi 127 values limitation...
Yes, Joris, thanks a lot! Now I have to get the controller that supports 14bit MIDI, and hopefully be happy!Joris wrote: Tue Mar 19, 2019 19:27 If you have a controller that actually sends 14 bit MIDI, you can use it by enabling the 14 bit toggle, like Zoltan posted before.
Does that help explain it?
- Tue Mar 19, 2019 17:55
- Forum: Problems? Bugs? Solutions!
- Topic: Midi 127 values limitation...
- Replies: 7
- Views: 8942
Re: Midi 127 values limitation...
Standard MIDI message has only 128 possible values as it uses 7bit.
There are MIDI controllers that use 10bit and even 14bit (if I'm not mistaken). My question is - how to use 10/14bit MIDI controllers with Arena.
- Mon Mar 18, 2019 14:28
- Forum: Developers Developers Developers
- Topic: FFGL plugin. How to get screen aspect ratio from Arena?
- Replies: 5
- Views: 10831
Re: FFGL plugin. How to get screen aspect ratio from Arena?
Thanks a lot Edwin! I should have looked at the parent CFreeFrameGLPlugin methods right away!
One more thing I didn't think about - my Composition size should be the same as the monitor I'm using... or at least have the same aspect ratio.
One more thing I didn't think about - my Composition size should be the same as the monitor I'm using... or at least have the same aspect ratio.
- Sun Mar 17, 2019 20:51
- Forum: Developers Developers Developers
- Topic: FFGL plugin. How to get screen aspect ratio from Arena?
- Replies: 5
- Views: 10831
Re: FFGL plugin. How to get screen aspect ratio from Arena?
Ok i think I found the answer. Again on this forum!
https://resolume.com/forum/viewtopic.php?f=14&t=15940#p67930
I need to multiply the texture size with maxCoords width and height, so my ratio parameter finally looks like this:
glUniform1f(m_RatioLocation, ((float)maxCoords.t*Texture.Width ...
https://resolume.com/forum/viewtopic.php?f=14&t=15940#p67930
I need to multiply the texture size with maxCoords width and height, so my ratio parameter finally looks like this:
glUniform1f(m_RatioLocation, ((float)maxCoords.t*Texture.Width ...
- Sun Mar 17, 2019 20:29
- Forum: Problems? Bugs? Solutions!
- Topic: Midi 127 values limitation...
- Replies: 7
- Views: 8942
Re: Midi 127 values limitation...
There is a 14 bit option for midi CC shortcuts.
Have you tried that?
Képernyőfotó 2019-03-15 - 13.34.50.png
Yes I have tried that, but i think this is not the feature I'm looking for. This is a pairing of two parameters with each other. For example on my Korg NanoKONTROL my sliders are being ...
- Sun Mar 17, 2019 19:48
- Forum: Developers Developers Developers
- Topic: FFGL plugin. How to get screen aspect ratio from Arena?
- Replies: 5
- Views: 10831
Re: FFGL plugin. How to get screen aspect ratio from Arena?
Update: I was able to pass the screen aspect ratio in ProcessOpenGL function. There is a "Texture" variable which has Height and Width parameters. I then passed the ratio of these two numbers as another shader uniform parameter. This works, UNTIL i change the screen resolution, or output to another ...
- Sun Mar 17, 2019 17:45
- Forum: Developers Developers Developers
- Topic: FFGL plugin. How to get screen aspect ratio from Arena?
- Replies: 5
- Views: 10831
Re: FFGL plugin. How to get screen aspect ratio from Arena?
This is the result if I'm using 1920x1080 composition...
To calculate the distance from the circle center in the shader I am using the function "distance":
To calculate the distance from the circle center in the shader I am using the function "distance":
Code: Select all
float dist = distance(gl_TexCoord[0].st, vec2(x, y));
- Sun Mar 17, 2019 17:41
- Forum: Developers Developers Developers
- Topic: FFGL plugin. How to get screen aspect ratio from Arena?
- Replies: 5
- Views: 10831
FFGL plugin. How to get screen aspect ratio from Arena?
Hi! I am trying to write my own FFGL plugins for Arena using examples from Resolume github repo.
It does work, I am using my own 64bit plugins on Mac.
At the moment I have the problem I can not solve. I am developing a single "circle mask" plugin, which would create a circular mask. The problem is ...
It does work, I am using my own 64bit plugins on Mac.
At the moment I have the problem I can not solve. I am developing a single "circle mask" plugin, which would create a circular mask. The problem is ...
- Thu Mar 14, 2019 13:19
- Forum: Problems? Bugs? Solutions!
- Topic: Midi 127 values limitation...
- Replies: 7
- Views: 8942
Re: Midi 127 values limitation...
For example Novation ZeRO SL MkII supports 14bit MIDI. Does anyone use it with Arena?